there's some kinda bug by which the names become invisible after zooming in/out a few times.jorb wrote: [*] Should now display name overlays on known Hearth Fires, as suggested here.
edit: nvm, it's on the amber client only.
there's some kinda bug by which the names become invisible after zooming in/out a few times.jorb wrote: [*] Should now display name overlays on known Hearth Fires, as suggested here.
Could we get the same behaviour for beetroot, carrot (and maybe but not necessarily pumpkin) stockpiles?jorb wrote:
- Seed piles of varying qualities no longer mix automatically when harvesting.
Please no. I don't want to have to click multiple times to stockpile my produce. If you want to sort by quality, use a container.Chiprel2 wrote:Great update
Could we get the same behaviour for beetroot, carrot (and maybe but not necessarily pumpkin) stockpiles?jorb wrote:
- Seed piles of varying qualities no longer mix automatically when harvesting.
The shift+rmb on stockpile puts all mixed qualities into a stockpile. So if we want to only replant the best ones we need to manually sort it.
That doesn't change the fact that I would have to manually check quality of every item in container and click on each one of them manually. (or am I missing some custom client key combo here?spectacle wrote:Please no. I don't want to have to click multiple times to stockpile my produce. If you want to sort by quality, use a container.Chiprel2 wrote:Great update
Could we get the same behaviour for beetroot, carrot (and maybe but not necessarily pumpkin) stockpiles?jorb wrote:
- Seed piles of varying qualities no longer mix automatically when harvesting.
The shift+rmb on stockpile puts all mixed qualities into a stockpile. So if we want to only replant the best ones we need to manually sort it.
Farming is already ez. Just take this (minimal) effort and sort them manually. Anyway, on ender's you can display all three qualities instead of one, so you don't need to hover over every carrot/beet.Chiprel2 wrote: Could we get the same behaviour for beetroot, carrot (and maybe but not necessarily pumpkin) stockpiles?
The shift+rmb on stockpile puts all mixed qualities into a stockpile. So if we want to only replant the best ones we need to manually sort it.
That doesn't change the fact that I would have to manually check quality of every item in container and click on each one of them manually. (or am I missing some custom client key combo here?)
The current default behaviour of shift+rmb can stay. They could add something like shift+alt/shift+ctrl+rmb on stockpile for same qualities to go in it only.
Well.. Thanks.. Now my map, product of maybe 100 hour of boating around is ruined becausei cnt update water tiles anymore.jorb wrote:We've been developing, and here's what's new.
[*] Made the deep water minimap texture a deeper blue as per this suggestion.
Enjoy!

Why not? I'm not sure why this should change your ability to upload maps. Not that I know how you're saving them or whatever.shubla wrote:Well.. Thanks.. Now my map, product of maybe 100 hour of boating around is ruined becausei cnt update water tiles anymore.jorb wrote:We've been developing, and here's what's new.
[*] Made the deep water minimap texture a deeper blue as per this suggestion.
Enjoy!
He'd need to update all of his deep water tiles to look like deep water tiles, I guess. Not necessarily as big of an issue as it's being made out to be. As a mapper I remember where most passings through deep water are anyway.jorb wrote:Why not? I'm not sure why this should change your ability to upload maps. Not that I know how you're saving them or whatever.shubla wrote:Well.. Thanks.. Now my map, product of maybe 100 hour of boating around is ruined becausei cnt update water tiles anymore.jorb wrote:We've been developing, and here's what's new.
[*] Made the deep water minimap texture a deeper blue as per this suggestion.
Enjoy!