Game Development: Le Happy Merchant

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Granger
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Re: Game Development: Le Happy Merchant

Post by Granger »

Kaios wrote:
Granger wrote:It pulls only from the one with the green Hand.
But does the barter stand itself differentiate between several "green handed" items, as in, those items are linked to that particular barter stand only? Otherwise if someone is selling the same thing I think it would pull their item if you run out.
It offers an item from that container, seems to be the same rules as wheeling them out.
So don't leave your valuables in there ;)
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Amanda44
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Re: Game Development: Le Happy Merchant

Post by Amanda44 »

Another question, so if the container has theft perms on it, what is to stop the buyer from then just taking their chantrelles back out of the container after they get their beetroots?

Edit;
hang on ... so both containers would be behind a wall and barter stand on other side I guess ... :P
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loftar
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Re: Game Development: Le Happy Merchant

Post by loftar »

Amanda44 wrote:hang on ... so both containers would be behind a wall and barter stand on other side I guess ... :P
Well, there's that, but more importantly it's the stand owner that needs theft permission, not the buyer.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Redlaw
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Re: Game Development: Le Happy Merchant

Post by Redlaw »

Mainly wondering the states for and how to cook frogs legs, likely wont be able to cook any till next week.
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Amanda44
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Re: Game Development: Le Happy Merchant

Post by Amanda44 »

loftar wrote:
Amanda44 wrote:hang on ... so both containers would be behind a wall and barter stand on other side I guess ... :P
Well, there's that, but more importantly it's the stand owner that needs theft permission, not the buyer.
I don't understand why the stand owner needs theft permission, all these things would be on owners claim anyway, doesn't he automatically have all permissions, I admit, I don't get it ... :?
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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loftar
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Re: Game Development: Le Happy Merchant

Post by loftar »

Amanda44 wrote:I don't understand why the stand owner needs theft permission, all these things would be on owners claim anyway, doesn't he automatically have all permissions, I admit, I don't get it ... :?
Not if he takes the hand and places it in a container he doesn't own.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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DaniAngione
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Re: Game Development: Le Happy Merchant

Post by DaniAngione »

loftar wrote:
Astarisk wrote:No nice things. Ever. That's the rules, have you forgotten?
That was of course what I was implying.
Awww, for a moment there I was so happy :(
My striped idea was ok, c'mon! :P

Anyway... not really the topic - but a bit urgent: can a battering ram walk/fit through an open gate? :D
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maze
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Re: Game Development: Le Happy Merchant

Post by maze »

DaniAngione wrote:
loftar wrote:
Astarisk wrote:No nice things. Ever. That's the rules, have you forgotten?
That was of course what I was implying.
Awww, for a moment there I was so happy :(
My striped idea was ok, c'mon! :P

Anyway... not really the topic - but a bit urgent: can a battering ram walk/fit through an open gate? :D
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DaniAngione
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Re: Game Development: Le Happy Merchant

Post by DaniAngione »

maze wrote: yes
Thank you very much, kind sir o7
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W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
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Amanda44
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Re: Game Development: Le Happy Merchant

Post by Amanda44 »

loftar wrote:
Amanda44 wrote:I don't understand why the stand owner needs theft permission, all these things would be on owners claim anyway, doesn't he automatically have all permissions, I admit, I don't get it ... :?
Not if he takes the hand and places it in a container he doesn't own.
I feel like I'm being stupid here, lol, everyone else seems to understand it just fine .... but .... the beetroots would be in your own container, they're yours, you're selling them and the taking hand would be in your own container .... what hand would be in a container you didn't own and why?

Do you mean like if it's a village and you are selling someone elses goods for example? You would put the giving hand in a container on another plot?
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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