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Jalpha
- Under curfew
- Posts: 1841
- Joined: Thu Aug 22, 2013 12:16 pm
Re: Game Development: Locked Bollock
Just sell castrated males. I'm going to hazard a guess that there is insufficient market demand for all your horses. Also geldings are often preferred as they usually have a calmer nature than a mare in heat or a stallion.
Laying flat.
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Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
Re: Game Development: Locked Bollock
It's quite opposite. People are "sad" they can't lockpick gates =)Adder1234 wrote:I don't see what everyone is worried about with lock picking. You can't pick gates, so as long as you have any lock on a palisade you'll be fine.
Locks useful for bigger villages or small group claims.
Also for people questioning why lockpicking chest instead of bashing it? Well, if You lockpick a chest, You foraged / have stolen from somewhere, You can use it now as perfecly fine storage chest, since probably a person having keys to that chest won't access it anymore.
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rhzk
- Posts: 289
- Joined: Wed Mar 16, 2016 4:10 am
Re: Game Development: Locked Bollock
About locks... It could be fun if devs makes that you cant destroy someone house or chest that locks, so you kinda force ppl to unlock it. Slow. All 24h. lol
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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: Game Development: Locked Bollock
by destroying chest or house items in said storage or house should get or damaged or destroyed in the process of destroying. to counter people just destroying shit instead of lockpicking.
see homo sexuality trending,. do not do that.
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Kuddie
- Posts: 63
- Joined: Tue May 22, 2012 2:24 pm
Re: Game Development: Locked Bollock
Bollocks & Locks, I like it.
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rhzk
- Posts: 289
- Joined: Wed Mar 16, 2016 4:10 am
Re: Game Development: Locked Bollock
Yea! Jorbo, consider this to implement pls!wonder-ass wrote:by destroying chest or house items in said storage or house should get or damaged or destroyed in the process of destroying. to counter people just destroying shit instead of lockpicking.
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Jalpha
- Under curfew
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- Joined: Thu Aug 22, 2013 12:16 pm
Re: Game Development: Locked Bollock
Ditto. It was always the needless destruction of an entire base which bothered me about being raided. It should be harder to destroy some kinds of buildings, like the stone mansion and the tower in particular imho. In my mind it should also be easier to steal things as a tradeoff.
Then again it's been a while since I've been raided at all.
Then again it's been a while since I've been raided at all.
Laying flat.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Game Development: Locked Bollock
24 is the cap. With the skills some have posted, I don't see anything taking that long. Bad lock, good skills, and it'll be instant. It's that "I lock my door as a deterrent, not because it's actual safer."rhzk wrote:About locks... It could be fun if devs makes that you cant destroy someone house or chest that locks, so you kinda force ppl to unlock it. Slow. All 24h. lol
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Luanes
- Posts: 204
- Joined: Wed Apr 12, 2017 8:06 pm
Re: Game Development: Locked Bollock
I would like that garden shed had locks, increased soak and hitpoints. So I could build them on places that I gather stuff and, still, have a way to store things on the region without needing a palisade to protect it.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Locked Bollock
Not sure about the hitpoints and whatnot, but will look at the lock.Luanes wrote:I would like that garden shed had locks, increased soak and hitpoints. So I could build them on places that I gather stuff and, still, have a way to store things on the region without needing a palisade to protect it.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
