Game client modified by Gilbertus

Forum for alternative clients, mods & discussions on the same.

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DigDog
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Re: Game client modified by Gilbertus

Post by DigDog »

Bump for what reason?
burgingham wrote:You call that beer?
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SacreDoom
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Re: Game client modified by Gilbertus

Post by SacreDoom »

Because this needs to be sticked.. :P
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DigDog
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Re: Game client modified by Gilbertus

Post by DigDog »

Updating the first post with the current downloadlinks seems more important to me.
burgingham wrote:You call that beer?
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jorb
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Re: Game client modified by Gilbertus

Post by jorb »

sticky.
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Tchey
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Re: Game client modified by Gilbertus

Post by Tchey »

I'm lost.

What should i download to play with the last game, world 4, full screen, etc ?
Helga
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Re: Game client modified by Gilbertus

Post by Helga »

Tchey wrote:I'm lost.

What should i download to play with the last game, world 4, full screen, etc ?
Official client can fullscreen :3
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bdew
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Re: Game client modified by Gilbertus

Post by bdew »

If anyone remembers my script to merge maps for dgladkov's client... here's the same script hacked to work with Gilbertrus format.

Run it from the maps folder and you'll (hopegully) get out_???.png, which contain everything that could be merged.

You will need some rescent 2.x version of python (2.6 and 2.7 will work, 3.x won't) and a matching build of python image library (http://www.pythonware.com/products/pil/).

I will not make a pre-packaged executable, because last time people started screaming "OMGWTFHAXTROJANKEYLOGGER!111" :)

Script here: http://pastebin.com/1LXLZRQG
Gedrean
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Re: Game client modified by Gilbertus

Post by Gedrean »

bdew wrote:Run it from the maps folder and you'll (hopegully) get out_???.png, which contain everything that could be merged.
Is that one out_xxx.png per session, or one TOTAL that merges ALL the sessions together?
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You won't be saying that in a week or two when you realize how many abandoned homes there are. A 30 second boat ride south of my village literally bring you to the ghetto. There's abandoned claims everywhere with the occasional newb taking things and raiders patrolling. It reminds me of Detroit.
DigDog2
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Re: Game client modified by Gilbertus

Post by DigDog2 »

bdew wrote:If anyone remembers my script to merge maps for dgladkov's client... here's the same script hacked to work with Gilbertrus format.

Run it from the maps folder and you'll (hopegully) get out_???.png, which contain everything that could be merged.

You will need some rescent 2.x version of python (2.6 and 2.7 will work, 3.x won't) and a matching build of python image library (http://www.pythonware.com/products/pil/).

I will not make a pre-packaged executable, because last time people started screaming "OMGWTFHAXTROJANKEYLOGGER!111" :)

Script here: http://pastebin.com/1LXLZRQG
viewtopic.php?f=5&t=10840&p=118366#p118359
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bdew
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Re: Game client modified by Gilbertus

Post by bdew »

Gedrean wrote:
bdew wrote:Run it from the maps folder and you'll (hopegully) get out_???.png, which contain everything that could be merged.
Is that one out_xxx.png per session, or one TOTAL that merges ALL the sessions together?
It attempts to merge as many sessions as possible into a single image, if any tile in different sessions is exactly the same file those sessions will be merged (with shifting to the correct co-ordinates, etc.)
If some sessions can not be merged they will be output into different files.

It's the same algorithm the original mkmap.py used, except i updated it to gilbertrus naming scheme.
DigDog2 wrote:http://www.havenandhearth.com/forum/viewtopic.php?f=5&t=10840&p=118366#p118359
At first i was like "Oh wow someone went and cleaned up my horrible mess, cool!" but then "He removed all the interesting stuff! FUUUUU~".

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