Heh around a year ago there were 98 people at most and everyone would be suprised about it. Now it's 1.3kGrog wrote:300 ppl were total overkill for the old server. here we have up to 1.3k players...
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Igglebert
- Posts: 296
- Joined: Wed Dec 02, 2009 9:50 pm
Re: Server issues: New server
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evilrich
- Posts: 334
- Joined: Sun Jul 18, 2010 5:13 pm
Re: Server issues: New server
dude, in sweden ( i think theyre back from nyc now? ) its about 12:30pm. sleep is only for the hungover :p (jorb )painhertz wrote:Two guys run this game. Two guys who are more than likely SLEEPING. I want to play as much as the next guy, but use your heads......
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DigDog
- Posts: 711
- Joined: Mon Jul 19, 2010 1:52 am
- Location: Germany
Re: Server issues: New server
It's not difficult, it's just that most crashes are caused by a bug or something similar and loftar prefers to trace and remove said cause for the crash before he restarts the server.Pictor wrote:Assuming it's the server program crashing and burning, I wonder how difficult it'd be to have it automatically restart.
burgingham wrote:You call that beer?
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Butko
- Posts: 542
- Joined: Tue Sep 07, 2010 10:05 am
Re: Server issues: New server
Ok server crashes and smoeone need to trace a bug and fix it. But everytime? They trace bug everytime server crashes? Why there is no autorestart for AFK hours and all errors written in some files? Like some error reporting system? When he is at computer he can trace those crashes and enxt restart apply fix or next crash... I don't believe that they want to fix bugs ASAP after crash or track them down imidiately. They could use at least autorestart and some reporting tool.
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DigDog
- Posts: 711
- Joined: Mon Jul 19, 2010 1:52 am
- Location: Germany
Re: Server issues: New server
What if it is a serious bug that would occur shortly again after a restart? What if it's a bug that corrupts the database? No thank you, I'd rather have a downtime than rollbacks or world restarts.Butko wrote:Ok server crashes and smoeone need to trace a bug and fix it. But everytime? They trace bug everytime server crashes? Why there is no autorestart for AFK hours and all errors written in some files? Like some error reporting system? When he is at computer he can trace those crashes and enxt restart apply fix or next crash... I don't believe that they want to fix bugs ASAP after crash or track them down imidiately. They could use at least autorestart and some reporting tool.
burgingham wrote:You call that beer?
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mvgulik
- Posts: 4091
- Joined: Fri May 21, 2010 2:29 am
Re: Server issues: New server
Whatever.Butko wrote:Ok server crashes and smoeone need to trace a bug and fix it. But everytime? They trace bug everytime server crashes? Why there is no autorestart for AFK hours and all errors written in some files? Like some error reporting system? When he is at computer he can trace those crashes and enxt restart apply fix or next crash... I don't believe that they want to fix bugs ASAP after crash or track them down imidiately. They could use at least autorestart and some reporting tool.
Good thing the Dev's have a mind and brain of there own. And not forgetting a real job now. (well ... assuming)
Ignored(29): "Would you like to know more"
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Server issues: New server
i swear to god i'm going to start banning people that suggest auto restartButko wrote:Ok server crashes and smoeone need to trace a bug and fix it. But everytime? They trace bug everytime server crashes? Why there is no autorestart for AFK hours and all errors written in some files? Like some error reporting system? When he is at computer he can trace those crashes and enxt restart apply fix or next crash... I don't believe that they want to fix bugs ASAP after crash or track them down imidiately. They could use at least autorestart and some reporting tool.
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Gedrean
- Posts: 222
- Joined: Wed Dec 29, 2010 5:30 am
Re: Server issues: New server
loldoit!sabinati wrote:i swear to god i'm going to start banning people that suggest auto restartButko wrote:Ok server crashes and smoeone need to trace a bug and fix it. But everytime? They trace bug everytime server crashes? Why there is no autorestart for AFK hours and all errors written in some files? Like some error reporting system? When he is at computer he can trace those crashes and enxt restart apply fix or next crash... I don't believe that they want to fix bugs ASAP after crash or track them down imidiately. They could use at least autorestart and some reporting tool.
Seriously, auto-restart on a server is really only good or applicable to well-tested code. Every crash they have is actually a "GOOD" thing (in their eyes) because it is debugging their code FOR THEM.
So stop your whining about not being able to play a FREE alpha-test game that beats the shit out of most regular payfor MMOs because it's occasionally crashed for an hour or two. Oh my god, the world will end, you are so entitled to your money back!
EDIT: Think of it as a globally enforced health break. Y'all play games too much to be healthy. Go outside, throw a spinny round disc around at your canine companion, eat real apples and cook real boar meat (okay that's kinda hard in this day and age actually)...
Zampfeo wrote:(On the topic of Open Spaces in W4)
You won't be saying that in a week or two when you realize how many abandoned homes there are. A 30 second boat ride south of my village literally bring you to the ghetto. There's abandoned claims everywhere with the occasional newb taking things and raiders patrolling. It reminds me of Detroit.
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painhertz
- Posts: 6185
- Joined: Sat Jan 22, 2011 2:07 am
- Website: Http://www.noneyafuckinbusyness.com
- Yahoo Messenger: chaosovum
- Location: Louisiana
Re: Server issues: New server
"(okay that's kinda hard in this day and age actually)..." Not really, we have boars here in Louisiana and we hunt them, but I'll tell you this, you'd never kill one with a sling and would have a hard time with a bow. I've seen a boar shot nearly point blank with a .12 gauge slug and it barely slowed him down......
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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MaryShaw
- Posts: 158
- Joined: Sun Nov 14, 2010 12:03 pm
- Location: Germany
