Game client modified by Gilbertus

Forum for alternative clients, mods & discussions on the same.

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Moogie
Posts: 260
Joined: Wed Mar 31, 2010 4:57 am

Re: Game client modified by Gilbertus

Post by Moogie »

My map corrupted after the recent server crash. Now the map.html only displays my latest session (ignoring the thousands of previously saved tiles), and the merger script spits out this error:

Traceback (most recent call last):
File "C:\Users\Moogie\Haven & Hearth\map\merge.py", line 58, in <module>
_,x,y=fn[:-4].split('_')
ValueError: need more than 1 value to unpack

Sorry I've double-posted this in both Gilbertus threads; not sure which one is more active or looked-at by helpy people. x]
Deathscreton
Posts: 9
Joined: Sat Jul 17, 2010 8:32 pm

Re: Game client modified by Gilbertus

Post by Deathscreton »

My map.html doesn't take the images that Gilbertus saves and uses them. When I open the Map.html file, I just get some type of light skin type colored background. :P And turning on the grid does nothing.
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jgudge
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Location: Canada, eh.

Re: Game client modified by Gilbertus

Post by jgudge »

Moogie wrote:My map corrupted after the recent server crash. Now the map.html only displays my latest session (ignoring the thousands of previously saved tiles), and the merger script spits out this error:

Traceback (most recent call last):
File "C:\Users\Moogie\Haven & Hearth\map\merge.py", line 58, in <module>
_,x,y=fn[:-4].split('_')
ValueError: need more than 1 value to unpack

Sorry I've double-posted this in both Gilbertus threads; not sure which one is more active or looked-at by helpy people. x]
Same has happened to me, no known fix from me yet, anyone have any solutions atm?
George Carlin wrote:The real reason that we can’t have the Ten Commandments in a courthouse: You cannot post “Thou shalt not steal,” “Thou shalt not commit adultery,” and “Thou shalt not lie” in a building full of lawyers, judges, and politicians. It creates a hostile work environment.
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Game client modified by Gilbertus

Post by EnderWiggin »

jgudge wrote:
Moogie wrote:My map corrupted after the recent server crash. Now the map.html only displays my latest session (ignoring the thousands of previously saved tiles), and the merger script spits out this error:

Traceback (most recent call last):
File "C:\Users\Moogie\Haven & Hearth\map\merge.py", line 58, in <module>
_,x,y=fn[:-4].split('_')
ValueError: need more than 1 value to unpack

Sorry I've double-posted this in both Gilbertus threads; not sure which one is more active or looked-at by helpy people. x]
Same has happened to me, no known fix from me yet, anyone have any solutions atm?
Looks like some map tiles have corrupted names. look closer at them closer - they should look like "tile_X_Y.png", and I can assume some tiles missing one of undrscores.
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jgudge
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Location: Canada, eh.

Re: Game client modified by Gilbertus

Post by jgudge »

Is there an easy fix to this, or is this thing gonna be bugged for a while?

I have like 60 folders to look through, alternate fix would be orgasmitastic. thnx
George Carlin wrote:The real reason that we can’t have the Ten Commandments in a courthouse: You cannot post “Thou shalt not steal,” “Thou shalt not commit adultery,” and “Thou shalt not lie” in a building full of lawyers, judges, and politicians. It creates a hostile work environment.
PIZ
Posts: 2
Joined: Sun Jan 23, 2011 3:00 am

Re: Game client modified by Gilbertus

Post by PIZ »

After some work I got the Gilbertus client to work but my username and password are coming up as invalid while the same username and pass work fine with the original client. What's up?
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bdew
Posts: 179
Joined: Mon Mar 22, 2010 3:27 pm

Re: Game client modified by Gilbertus

Post by bdew »

Moogie wrote:Traceback (most recent call last):
File "C:\Users\Moogie\Haven & Hearth\map\merge.py", line 58, in <module>
_,x,y=fn[:-4].split('_')
ValueError: need more than 1 value to unpack
There is some file with a corrupted name in your map folders that is causing this error.

I've made a change that makes this error non-fatal, you can get the new version here: https://bitbucket.org/bdew/hnhtools/raw ... 2/mkmap.py

Whatever corrupted file you have there will still not be processed (as it's co-ordinates cannot be determined), but it will not make the script stop.
Gedrean
Posts: 222
Joined: Wed Dec 29, 2010 5:30 am

Re: Game client modified by Gilbertus

Post by Gedrean »

PIZ wrote:After some work I got the Gilbertus client to work but my username and password are coming up as invalid while the same username and pass work fine with the original client. What's up?
Check the contents of your run.bat - if they are "sh.seatribe.se" change to "moltke.seatribe.se" - check the tshooting thread linked in the first post in thread, also make sure Username is capitalized exactly the same - first place i've seen where username is case-sensitive.
Zampfeo wrote:(On the topic of Open Spaces in W4)
You won't be saying that in a week or two when you realize how many abandoned homes there are. A 30 second boat ride south of my village literally bring you to the ghetto. There's abandoned claims everywhere with the occasional newb taking things and raiders patrolling. It reminds me of Detroit.
Huojin
Posts: 14
Joined: Thu Aug 19, 2010 10:06 pm
Location: United Kingdom

Re: Game client modified by Gilbertus

Post by Huojin »

Gedrean wrote:
Huojin wrote:My mapper isn't working at all, halp?
A number of possibilities:
One: The server is lagged. The map won't show up immediately in the minimap if it is. Give it time, it should show up. If not, there are other threads that have discussed that.

Two: You open map.html and get a blank - check through other numbered folders in the "maps" directory - if you see ones with content, then likely you are opening map.html after closing Gilbertus - for some reason it changes the "currentsession" to a new folder when doing that sometimes.
Inside my "map" folder, I only have map.html :\
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Moogie
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Re: Game client modified by Gilbertus

Post by Moogie »

Thank you so much for the edit, bdew! I was NOT looking forward to searching through all 46 folders and 3992 files for the one corrupted image. :D

Edit: Just tested it, works like a dream. \o/
Last edited by Moogie on Sun Jan 23, 2011 7:10 pm, edited 1 time in total.

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