Grand List of Simple Questions

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.
8Kit
Posts: 21
Joined: Tue Jul 08, 2014 7:05 am

Re: Grand List of Simple Questions

Post by 8Kit »

If i travel to my hearth fire, do i carry whatever i'm lifting with me? For instance, a dead animal.

EDIT: Okay, i tried. You do travel with the animal with you.
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Granger
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Joined: Mon Mar 22, 2010 2:00 pm

Re: Grand List of Simple Questions

Post by Granger »

8Kit wrote:If i travel to my hearth fire, do i carry whatever i'm lifting with me? For instance, a dead animal.

EDIT: Okay, i tried. You do travel with the animal with you.
Works also with leashed animals.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
8Kit
Posts: 21
Joined: Tue Jul 08, 2014 7:05 am

Re: Grand List of Simple Questions

Post by 8Kit »

I saw on the wiki that "nerve damage" is "permanent"

like, for real?
What's people's thoughts on this?
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MagicManICT
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Re: quality vs material

Post by MagicManICT »

DoctorCookie wrote:This is mainly about metal. I understand that a bronze sword is better than an iron sword. What about other items like a pickaxe? is a bronze pickaxe of higher quality better than a steel pickaxe? Is an iron axe of 100q better than a steel axe of 50q?
Quality of the finished item is purely based on the quality of materials you use, not type, so it is possible your high quality bronze may be better suited to use for a tool than your low quality iron.

Currently, only food tracks (in any visible way) what material it was made of. Crafted equipment, tools, and such have a base value based on the recipe. There are distinct recipes for swords (steel, bronze, wroght) and axes (steel, stone), but not for pickaxes (any hard metal).
8Kit wrote:I saw on the wiki that "nerve damage" is "permanent"
Yes and no. It's permanent in that there is no treatment you can apply directly to it. Same goes with other "stat penalty only" wounds such as the warts. Any wound can be treated (removed) by Ancient Roots*. Maybe we should indicate this better on the wiki.

*Ancient Roots are random, though, so it may or may not treat a specific wound depending on how many wounds you have.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
8Kit
Posts: 21
Joined: Tue Jul 08, 2014 7:05 am

Re: Grand List of Simple Questions

Post by 8Kit »

How can i make soap using 50 ashes, if my inventory only holds 28?
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KitsuneG
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Location: Russia

Re: Grand List of Simple Questions

Post by KitsuneG »

8Kit wrote:How can i make soap using 50 ashes, if my inventory only holds 28?
its a 0.5kg
ash works like flour.

Anyway if u need billions space for some - u can craft directly from an open cupboard
Wiki editor.
8Kit
Posts: 21
Joined: Tue Jul 08, 2014 7:05 am

Re: Grand List of Simple Questions

Post by 8Kit »

Sorry for asking too much.

My question this time is: Why aiming with the sling is so unpredictable?
Afaik, arrows are basically hitscan. But slings seem to be projectiles. Is there a trick to land the stones, or do i always need to rely on the direction the animal will run?
it seems to always detect i am attacking it, (which, i expected to happen only after i land the damn shot), before the stone even gets close to it.
So... what's the trick?
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MagicManICT
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Re: Grand List of Simple Questions

Post by MagicManICT »

8Kit wrote:How can i make soap using 50 ashes, if my inventory only holds 28?
Put them in a bucket. A bucket holds 1000. You can put the bucket in a cupboard as Kitsune suggests to craft. (Fun tip: you can have up to 8 containers plus backpack open at the same time if arranged properly.)

This works for flour or any substance that can be stacked like this--seeds, flour, grist, tobacco, etc.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
8Kit
Posts: 21
Joined: Tue Jul 08, 2014 7:05 am

Re: Grand List of Simple Questions

Post by 8Kit »

The wiki says that silkfarming needs farming, and i already got farming, but i can't seem to find silkfarming on neither known or available skills. Am i missing something?

http://ringofbrodgar.com/wiki/Silkfarming
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Kraller
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Joined: Sat Dec 30, 2017 12:47 am

A question about Swimming

Post by Kraller »

I was exploring a little bit and decided to cross a river, so some seconds after I entered the water I started losing life points and suddenly died.

I don't understand it... I had swimming ability, so why I can't even swim for 5 seconds without freaking dying?

Is there any chance of me getting back my body?

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