The Ghost of Christmas Future, II

Announcements about major changes in Haven & Hearth.
LOMS
Posts: 27
Joined: Mon Feb 22, 2010 11:43 am

Re: The Ghost of Christmas Future, II

Post by LOMS »

loftar wrote:[*]Even if you ignore those things, light-hacks would still be far too useful simply for being able to see the tiles, regardless of any objects.[/list]
No client can display no tiles or objects until your server haven't sent them. Mechanics like "shadow of war" would be good enough - you can "see" persistent objects and tiles, if you have seen them in current session, but they should not be updated until you're close enough again.
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Kaios
Posts: 9268
Joined: Fri Jul 30, 2010 2:14 am

Re: The Ghost of Christmas Future, II

Post by Kaios »

It is actually called "fog of war" and I've always enjoyed games that utilize it
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jumping1
Posts: 121
Joined: Sat Jul 13, 2013 11:55 am
Location: Ask someone else

Re: The Ghost of Christmas Future, II

Post by jumping1 »

jorb wrote: Game is almost playable. Give us a few more years. ;)
There, I fixed it for you.
No need to be embarrassed about typos.
:P
Mr. Boar doesn't like you....
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Nicstar543543
Posts: 242
Joined: Fri Jun 25, 2010 3:16 pm
Location: United States

Re: The Ghost of Christmas Future, II

Post by Nicstar543543 »

Wow this looks gorgeous.
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windmaker
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Joined: Thu Mar 29, 2012 7:08 am
Location: in the forum where some mods are fags.

Re: The Ghost of Christmas Future, II

Post by windmaker »

great work for just two guys.
my respect
also: i dont like the new haven, except for the fluffy hen's in the ground 10/10.
Image #swag
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Potjeh
Posts: 11824
Joined: Fri May 29, 2009 4:03 pm

Re: The Ghost of Christmas Future, II

Post by Potjeh »

Everything else looks awesome, but why are grapes still a crop?
Image Bottleneck
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Ninijutsu
Posts: 2228
Joined: Sat May 22, 2010 4:22 am

Re: The Ghost of Christmas Future, II

Post by Ninijutsu »

This trailer is beyond my wildest fucking dreams.

And is that music from Adrian von Ziegler I hear?
Of another era.
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NOOBY93
Posts: 6528
Joined: Tue Aug 09, 2011 1:12 pm

Re: The Ghost of Christmas Future, II

Post by NOOBY93 »

Some of the sounds are really annoying like the metalic screeching while cooking a rat, but I like all the other ones.
I think I'll miss boats being motor-propelled though
Jalpha wrote:I believe in my interpretation of things.
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Kaios
Posts: 9268
Joined: Fri Jul 30, 2010 2:14 am

Re: The Ghost of Christmas Future, II

Post by Kaios »

NOOBY93 wrote:Some of the sounds are really annoying like the metalic screeching while cooking a rat
that's the rat being cooked alive
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Prowny
Posts: 412
Joined: Sun Aug 18, 2013 11:59 pm

Re: The Ghost of Christmas Future, II

Post by Prowny »

it's biutifuru

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loftar wrote:The tears in this thread are so delicious

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