Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Announcements about major changes in Haven & Hearth.
User avatar
haelmut
Posts: 70
Joined: Sat Apr 06, 2013 9:36 am

Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by haelmut »

In Hafen objects look way better than in original Haven but i think i'l sound general dissatisfaction saying that half of them look horrible again. :mrgreen: Houses are disproportional, fire is horrible, crops are booring ang ugly, trees are booring, dreamcathers are amazingly ugly, those straw baskets why are they so curve and much more.. hope it will be possible for people to make side models. ¦]

Also that fight with bear is so badly animated... he nearly is doing nothing, that was ok in 2d game but here it looks so retarded. But the most confusing part is that poor interface why is it so bad again.. its like simpliest thing to do.

Just my feedback nothing offence thanks for your work.
User avatar
LadyV
Posts: 3113
Joined: Wed Jan 25, 2012 2:34 am

Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by LadyV »

Indoor ovens....oh you precious two. :D
User avatar
loftar
Posts: 9096
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by loftar »

ramones wrote:I love how you need to drag items one by one from inventory to other containers/places :D Makes me wanna try it so hard.
Well, now, we only did that to match the previous trailer. :)

We actually had shift-clicking items already by that point, though; we did it to better demonstrate what was being done in the video for people who haven't actually played the game.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
RubyRed
Posts: 206
Joined: Sat Apr 20, 2013 6:43 pm

Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by RubyRed »

After see it a dozen times, I love the new dream catchers. For wood they almost seem metallic, that is cool.
User avatar
TeckXKnight
Posts: 8274
Joined: Tue Jul 13, 2010 2:31 am
Location: How Do I?

Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by TeckXKnight »

I keep rewatching it and noticing new things. Like seeds stacking -- each time they plant seeds it consumes 5 from the stack. I'm not sure what some of the new constructions are that are in the hotkey bar but they seem to be a windmill and maybe a trellis?
User avatar
Akhilleus
Posts: 39
Joined: Tue Oct 22, 2013 10:19 am
Location: Canada

Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by Akhilleus »

I'm so hyped. I got a handful of friends willing to try simply on the graphic improvements alone haha.
~http://www.youtube.com/MMOCloud~
User avatar
infectedking
Posts: 1472
Joined: Sat Dec 08, 2012 4:59 am

Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by infectedking »

Akhilleus wrote:I'm so hyped. I got a handful of friends willing to try simply on the graphic improvements alone haha.
Image
dafels wrote:I like to be under Frosty's command.
Any Questions about the game or anything, hit me up on skype: deadlytroll1 Or you can find me in the hedgehug realm chat on discord.
W7: Hermit
W8: Peaceful Farmer of F&I
W9: Peaceful Farmer of F&I
W10: deserter-Peaceful Farmer of F&I
User avatar
Saxony4
Posts: 1896
Joined: Mon Mar 12, 2012 2:38 am
Location: Atlantic Ocean

Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by Saxony4 »

TeckXKnight wrote:I keep rewatching it and noticing new things. Like seeds stacking -- each time they plant seeds it consumes 5 from the stack. I'm not sure what some of the new constructions are that are in the hotkey bar but they seem to be a windmill and maybe a trellis?

Windmills would be awesome, maybe a thing to supplement the use of querns?
I think that other thing is just a fence

Also I like how houses don't cost a million resources now

10 log
5 planks
and 10 boughs
I assume the wait time for building will return though

And what the heck is bloodstone?
loftar wrote:git da mony
User avatar
shubla
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by shubla »

Saxony4 wrote:
TeckXKnight wrote:I keep rewatching it and noticing new things. Like seeds stacking -- each time they plant seeds it consumes 5 from the stack. I'm not sure what some of the new constructions are that are in the hotkey bar but they seem to be a windmill and maybe a trellis?

Windmills would be awesome, maybe a thing to supplement the use of querns?
I think that other thing is just a fence

Also I like how houses don't cost a million resources now

10 log
5 planks
and 10 boughs
I assume the wait time for building will return though

And what the heck is bloodstone?
http://dota2.gamepedia.com/Bloodstone Google is friend.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
TeckXKnight
Posts: 8274
Joined: Tue Jul 13, 2010 2:31 am
Location: How Do I?

Re: Release Date Trailer: Eternal Alpha, Aug. 21st 2015

Post by TeckXKnight »

Hematite. Smelted to produce iron.

Return to “Announcements”