You kind of answered your own question. If they put it on steam and people are turned away for whatever reason, it's much harder to get those players back when the reasons are amended.CSPAN wrote:What's the reasoning behind not putting the game on steam?...
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DDDsDD999
- Posts: 5766
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Re: Some thoughts on Player Count





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CSPAN
- Posts: 885
- Joined: Mon Apr 04, 2011 12:10 am
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Grable
- Posts: 885
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Re: Some thoughts on Player Count
Pretty sure it's more to do with the fact that you have to implement steam support into your game, which is quite some extra work.CSPAN wrote:What's the reasoning behind not putting the game on steam?
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Some thoughts on Player Count
Oh what's that you say, a 3 day rollback would have ended up with a better long term result than fast forwarding metal progression months ahead? Gee If only someone had mentioned this at the time!CSPAN wrote:and with the mining update that fasttracked months of work
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borka
- Posts: 9965
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Re: Some thoughts on Player Count
It's also more a vulnerabletor than a game - player numbers prove thatDDDsDD999 wrote:It's another thing that makes the game chore simulator rather than a game.
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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CSPAN
- Posts: 885
- Joined: Mon Apr 04, 2011 12:10 am
Re: Some thoughts on Player Count
Would have been much better off, made mining towns have far less of an edge in trading, normalizing q100+ ore just ain't right. fast track world 9 imoKaios wrote:Oh what's that you say, a 3 day rollback would have ended up with a better long term result than fast forwarding metal progression months ahead? Gee If only someone had mentioned this at the time!CSPAN wrote:and with the mining update that fasttracked months of work
LS of Twin Lakes BIG TRUCKS
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Some thoughts on Player Count
It's a decent looking player count today, better than usual anyways but maybe that's just due to the free play time. Unfortunately however the forum does not match that level of activity.




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Potjeh
- Posts: 11825
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Re: Some thoughts on Player Count
How many of those are bots, given the recent temporary removal of playtime restrictions?
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Leafstab
- Posts: 401
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Re: Some thoughts on Player Count
Doesn't it show only unique ips?Potjeh wrote:How many of those are bots, given the recent temporary removal of playtime restrictions?


