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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Game Development: Frolick in the Camomile

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Game Development: Frolick in the Camomile
They just want the reset regardless of whhat you do.jorb wrote:Disagree. Anything controversial should be tested before it plagues something pristine. We won't be doing any resets any time soon.NOOBY93 wrote:Should make a world reset if you want to experiment with such drastic changes. More people playing = more people PvPing. Right now world is more or less dead, other than the technical side of the mechanics (which I'm sure you already tested anyway) you won't find out much about if this update is good or not.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Game Development: Frolick in the Camomile
Problem is that real combat situations might include 40 players AND some livestock and many objects such as crops, walls and houses.loftar wrote:No doubt, and I don't contest that something should be done about that if only for the sake of cows and livestock, but I just can't seem to reproduce the levels you appear to describe. I have no problem even with 70 random players on the screen, and I wouldn't get 90 FPS normally.NOOBY93 wrote:Generally the more animations are happening on the screen the laggier it gets
This all results in just a horrible fps.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Game Development: Frolick in the Camomile
Update has been out for less than 24 hours and you are already making conclusions for 100% of the playerbaseJacobian123 wrote:This is a pretty good update for those who both like and dislike PvP.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Game Development: Frolick in the Camomile
I dont feel like GPU matters that much on HnH. Theres little to no improvement when you move from low/medium performance gpu to a decent one.Jacobian123 wrote:In my case, I have a Windows 7 desktop with Nvidia 970 GTX.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Game Development: Frolick in the Camomile
Yeah it sounds like a debug client (one that can be incorporated into customs somehow as well) will be needed to fix this.
Really not sure how feasible that is actually.
Really not sure how feasible that is actually.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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MrGemini
- Posts: 426
- Joined: Thu Mar 21, 2013 10:10 am
Re: Game Development: Frolick in the Camomile
Update:
Whoever doesnt liek Haven on Facebook all chars will die instantly!![Trollface ¦]](./images/smilies/troll.gif)
Whoever doesnt liek Haven on Facebook all chars will die instantly!
Greetings, Gemini & Tinkababe
jorb wrote:Given your obvious merits I'm not convinced that that's a loss, but... you would be more helpful if you stated what it is you dislike about this, and why. I can't do much with "QQstopkillinggaembye".
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Adder1234
- Posts: 636
- Joined: Thu Jul 16, 2015 11:16 am
- Location: Australia
Re: Game Development: Frolick in the Camomile
Seems interesting. I've pretty much quit at this point but I might play a bit to test out some of the new mechanics. Also, liked the facebook page, nice to finally see some publicity.
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Ozzy123
- Posts: 2483
- Joined: Sat Feb 11, 2012 4:27 pm
Re: Game Development: Frolick in the Camomile
Perhaps instead of only wounds people should lose some stats when they get KOED, or healing wounds should permamently remove some stats
Last edited by Ozzy123 on Thu Apr 20, 2017 2:44 pm, edited 2 times in total.
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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Zeler
- Posts: 1484
- Joined: Thu Apr 14, 2011 2:09 pm
Re: Game Development: Frolick in the Camomile
More wounds that reduce stats.Ozzy123 wrote:Perhaps instead of only wounds people should lose some stats when they get KOED.