Why should the majority change their playstyle for the whim of the minority, that has no proof or valid arguments of their proposal being feasible and improve QoL?Granger wrote:Why do you?DPblH wrote:Why do you think that everyone should play your style?
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LadyGoo
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Re: Claims should only gain presence when the character is o
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Granger
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Re: Claims should only gain presence when the character is o
Funny argument since actually you're the minority - albeit here on the forum you're quite loud and look bigger, as many reasonable people (thanks to your -faction class players- doing) have either given up on forum participation completely or see no point in just being insulted (instead of their arguments being taken seriously) when they post their views in C&I.LadyGoo wrote:Why should the majority change their playstyle for the whim of the minority, that has no proof or valid arguments of their proposal being feasible and improve QoL?
My argument stands: should a character not be able to visit a claim once a RL month it dosn't deserve to have it in the first place.
QoL is in the lazy fucks no longer being QoL'ed into littering the map with claims over anything remotely precious.
No wonder they're are against it (as it can be seen in this topic)...
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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LadyGoo
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Re: Claims should only gain presence when the character is o
Are you one of those guys that think that factions populations are only 1%? LMAO. Where do you get your statistics of the given up players? How could an argument such as "aw, they have something I do not. Delete all 500 stated characters, now! No-one who cannot pay subscriptions for every character should play! Everyone has to be equal. Everything should decay! If I cannot have fun, no-one should!" be taken seriously?Funny argument since actually you're the minority
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Aceb
- Posts: 1831
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Re: Claims should only gain presence when the character is o
Once again I'll say it, I've traveled this world and there were literally less fucking litter claims than there's fingers on your both hands. People present You arguments against it and You repeat the same fucking thing with literally no difference. Maybe instead of calling us lazy fucks, give something more proper since your bullshit idea being in it roots a noble idea, it gives exactly that: fucking nothing. It doesn't change much, just because there's one or two people who had honest hopes to do something, claimed a big land and despite knowing there's no chance it will be used, instead of declaiming it, they just hold it, thne just take your lazy ass and help them with siege or just try to locate owner and ask politely to get the fuck out of the fucking place.Granger wrote:Funny argument since actually you're the minority - albeit here on the forum you're quite loud and look bigger, as many reasonable people (thanks to your -faction class players- doing) have either given up on forum participation completely or see no point in just being insulted (instead of their arguments being taken seriously) when they post their views in C&I.LadyGoo wrote:Why should the majority change their playstyle for the whim of the minority, that has no proof or valid arguments of their proposal being feasible and improve QoL?
My argument stands: should a character not be able to visit a claim once a RL month it dosn't deserve to have it in the first place.
QoL is in the lazy fucks no longer being QoL'ed into littering the map with claims over anything remotely precious.
No wonder they're are against it (as it can be seen in this topic)...
Is there enough fucks to convince You, make You more constructive or anything shit else? Ladygoo might be minority but for fuck sake, She's not the only one against it and there's not one faction crying against it but more people.
Honestly, please, stop this.
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LadyGoo
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Re: Claims should only gain presence when the character is o
On a side note, why does everyone believe in factions being the minority of the hafen population? Is it because of that elitist aura or something? There are not that many fighters (elitists), true. But even back at the start of the world, you could count at least 80 actively fighting people. Factions consist of crafters, traders, larpers, nabs that they train and etc.
There were more than 80 people playing in Dis city + maybe 30+ allies all over the world that were invited to participate raids, training, internal trades and have access to stuff. I do not think other factions had much smaller numbers. At the very least, you could count in 350+ people being members of factions or having war/alliance agreements at the start of the world. So, you have the online of 650. I doubt that even the half of them were hermits/whatever neutral guys with no affiliations or connections.
There were more than 80 people playing in Dis city + maybe 30+ allies all over the world that were invited to participate raids, training, internal trades and have access to stuff. I do not think other factions had much smaller numbers. At the very least, you could count in 350+ people being members of factions or having war/alliance agreements at the start of the world. So, you have the online of 650. I doubt that even the half of them were hermits/whatever neutral guys with no affiliations or connections.
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iamahh
- Posts: 1806
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Re: Claims should only gain presence when the character is o
make the world size unlimited again
would solve this problem and many others
would solve this problem and many others
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wonder-ass
- Posts: 2359
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Re: Claims should only gain presence when the character is o
no please, this world everyone is close and all the fights are close by i like it this way. you used to only see 1-2 people because the world was so god damn massive.iamahh wrote:make the world size unlimited again would solve this problem and many others
see homo sexuality trending,. do not do that.
