Honestly, you have no insight into the situation.stickman wrote:honestly...
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Request for Contact: Helfors/Never Neverland
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: Request for Contact: Helfors/Never Neverland
Honestly you started this shit jorb.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Request for Contact: Helfors/Never Neverland
Next time take a deity and go to their base in-game and wait for someone instead of posting a vague thread with no context in to that situation then. Wtf is so strange about the roasting spits specifically that you felt the need to do this. String, blocks, branches, I’m puzzled in what way those materials could be used to produce an abnormally high quality spitroast. Or are they constantly rotating the product which is something you were supposed to have fixed some time ago or what? Don’t blame people for reacting poorly to the thought of cheaters once again getting away with cheating.jorb wrote:Honestly, you have no insight into the situation.stickman wrote:honestly...
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Request for Contact: Helfors/Never Neverland
LOL, same shit every world, reliable as death and taxes.
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eliminoid
- Posts: 155
- Joined: Tue Oct 25, 2011 6:04 pm
Re: Request for Contact: Helfors/Never Neverland
Jorb I saw on your stream that you can see peoples forum name just by looking on them in game, you could write a PM to them or even contact them in game, why did you make this thread that encourages witch hunt and speculations?
Hi
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Hrenli
- Posts: 1169
- Joined: Mon Mar 21, 2016 1:39 pm
Re: Request for Contact: Helfors/Never Neverland
Whom "them"? Answer to the question who exactly is:eliminoid wrote:Jorb I saw on your stream that you can see peoples forum name just by looking on them in game, you could write a PM to them or even contact them in game, why did you make this thread that encourages witch hunt and speculations?
might not be so trivial. Plus to contact "them" ingame they have to be online. Did you consider that Jorb did not want to waste time playing detective and decided to ask publicly instead?jorb wrote:a proprietor of Helfors/Never Neverland
Too old to rock-n-roll, too young to die.
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eliminoid
- Posts: 155
- Joined: Tue Oct 25, 2011 6:04 pm
Re: Request for Contact: Helfors/Never Neverland
Really? You think admin/gm cant see the game data at their volition?Hrenli wrote: Whom "them"? Answer to the question who exactly is:
might not be so trivial. Plus to contact "them" ingame they have to be online. Did you consider that Jorb did not want to waste time playing detective and decided to ask publicly instead?jorb wrote:a proprietor of Helfors/Never Neverland
Also, even more time might be wasted already reading the speculation posts from this thread.
Hi
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stickman
- Posts: 660
- Joined: Sat Nov 21, 2009 12:40 am
Re: Request for Contact: Helfors/Never Neverland
You have continually demonstrated that you dont know how to handle these situations and have very little understanding how certain game mechanics work together. At the end of last world you demonstrated you didn't know how potters clay and metal spiraling work... something even the most novice players know. You are good at comming up with unique and interesting game mechanics but you guys are oblivious to how things affect high level game play. Even if you found what they have done you probably wont be able to grasp the whole picture...jorb wrote:Honestly, you have no insight into the situation.stickman wrote:honestly...
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Brandon_Nevera
- Posts: 27
- Joined: Tue Jul 05, 2011 5:03 pm
Re: Request for Contact: Helfors/Never Neverland
Are GM’s not capable of finding out information like this themselves or something? This thread feels like witch hunting honestly lol.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Request for Contact: Helfors/Never Neverland
I have tried contacting through various means, ingame being one of them, but I was then informed that everyone was sleeping. This post ensures that anyone who wishes to cooperate with our investigation has ample opportunity to do so.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose