Oh, and as for the original course of the thread - the standard procedure for beating up big tough meanies is to team up.
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Errol
- Posts: 124
- Joined: Fri May 29, 2009 8:06 pm
Re: RIP belszar
Is it bad that I am actually amused by the course of the thread?
Oh, and as for the original course of the thread - the standard procedure for beating up big tough meanies is to team up.
Oh, and as for the original course of the thread - the standard procedure for beating up big tough meanies is to team up.
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Raephire
- Posts: 648
- Joined: Wed Jun 10, 2009 3:34 pm
Re: RIP belszar
Yes, this is my fear. fire ants swarming me.
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sami1337
- Posts: 1125
- Joined: Tue May 26, 2009 1:52 pm
Re: RIP belszar
With walling i mean walling invisible places. It won't break the game. Plus, devs could just remove them right. Right?? Oh wait, they can't see behind the rob eitherStewineBeef wrote:Your talking about how sad and all he is yet you entertain the idea of walling in cabins and the RoB?
Sure the guy is most likely extremely annoying however don't ruin other peoples game play just because one person ruins yours.
So get on it, fix it already.
The ones who see things differently.
You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
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RaptorJedi
- Posts: 311
- Joined: Fri May 29, 2009 5:53 pm
Re: RIP belszar
So Raephire, I have a question that I don't think has been asked. What are you going to do to people who plant their own forests? Target them too for killing?
<Megagun> FOx
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Raephire
- Posts: 648
- Joined: Wed Jun 10, 2009 3:34 pm
Re: RIP belszar
Planted forests are very easy to distinguish, I don't play this game using brail.RaptorJedi wrote:So Raephire, I have a question that I don't think has been asked. What are you going to do to people who plant their own forests? Target them too for killing?
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Pacho
- Posts: 712
- Joined: Wed Jun 10, 2009 2:21 am
Re: RIP belszar
so I guess the plan is to plant big claims in middle of forests and see how many of my alts get killed.
thanks for the idea!
thanks for the idea!
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sami1337
- Posts: 1125
- Joined: Tue May 26, 2009 1:52 pm
Re: RIP belszar
Get out griefer.Pacho wrote:so I guess the plan is to plant big claims in middle of forests and see how many of my alts get killed.
thanks for the idea!
The ones who see things differently.
You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
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Raephire
- Posts: 648
- Joined: Wed Jun 10, 2009 3:34 pm
Re: RIP belszar
Doesn't matter anymore to me, the issue is fixed. Planted trees now create forest land, and from that land forest life doth spring. It's still advisable not to build a village idol or claim land directly in forest, But it's no longer a death worthy issue. A full nature man like me can easily create a private forest.
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Malicus
- Posts: 333
- Joined: Sat May 30, 2009 5:01 am
Re: RIP belszar
I bet mine (or rather, my alt's) will be better. That is, unless you're just saying that you CAN... because I'm working on one now. I have yet to see any forest spawns, though, but it's still rather patchy.Raephire wrote:A full nature man like me can easily create a private forest.
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Raephire
- Posts: 648
- Joined: Wed Jun 10, 2009 3:34 pm
Re: RIP belszar
Yea, just can, not actively doing it right now.Malicus wrote:I bet mine (or rather, my alt's) will be better. That is, unless you're just saying that you CAN... because I'm working on one now. I have yet to see any forest spawns, though, but it's still rather patchy.Raephire wrote:A full nature man like me can easily create a private forest.
But this is really good news for towns that are far away from forests