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Lurux
- Posts: 142
- Joined: Sun May 08, 2011 1:14 pm
Re: DevStream 2024-09-29, 19:00 UTC
Undo centralized spawning and make it random again plx
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noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: DevStream 2024-09-29, 19:00 UTC
It might be possible to select continent on which you want to spawnLurux wrote:Undo centralized spawning and make it random again plx
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Nocturnal-Rainbows
- Posts: 204
- Joined: Thu Jul 14, 2016 6:35 pm
Re: DevStream 2024-09-29, 19:00 UTC
I'm hoping they don't do this. I enjoyed the centralized spawn. It has a ton of benefits going for it.Lurux wrote:Undo centralized spawning and make it random again plx
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Robben_DuMarsch
- Posts: 2646
- Joined: Wed Sep 28, 2011 2:58 am
Re: DevStream 2024-09-29, 19:00 UTC
Too many dead spruces too quickly imho. Would be less opposed if they implemented Nightdawg's or Okocim's or my newbie PK protection though.Nocturnal-Rainbows wrote:I'm hoping they don't do this. I enjoyed the centralized spawn. It has a ton of benefits going for it.Lurux wrote:Undo centralized spawning and make it random again plx
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terechgracz
- Posts: 914
- Joined: Wed Feb 07, 2018 5:06 pm
Re: DevStream 2024-09-29, 19:00 UTC
Weak must suffer
thats the point of this game
by not allowing me to kill shitheads
you allow them to fish in MY LAKE
thats the point of this game
by not allowing me to kill shitheads
you allow them to fish in MY LAKE
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Robben_DuMarsch
- Posts: 2646
- Joined: Wed Sep 28, 2011 2:58 am
Re: DevStream 2024-09-29, 19:00 UTC
viewtopic.php?p=910615#p910615terechgracz wrote:Weak must suffer
thats the point of this game
by not allowing me to kill shitheads
you allow them to fish in MY LAKE
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Nocturnal-Rainbows
- Posts: 204
- Joined: Thu Jul 14, 2016 6:35 pm
Re: DevStream 2024-09-29, 19:00 UTC
It's perilous, no doubt about it and new players that aren't any the wiser that settle near the center close to the wrong sorts of people are probably fucked in the long term, that being said I really enjoyed the initial chaos and how alive the world was in the beginning of this world and it is possible with a bit of knowledge and planning to get away from the killing zone to live a hermits life far from any real danger.Robben_DuMarsch wrote:Too many dead spruces too quickly imho. Would be less opposed if they implemented Nightdawg's or Okocim's or my newbie PK protection though.
I guess I wouldn't mind if they alternate every now and then between centralized spawn and random spawn (without telling us too so we're left guessing) but I do really hope they stick with centralized for just 1 more world.
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terechgracz
- Posts: 914
- Joined: Wed Feb 07, 2018 5:06 pm
Re: DevStream 2024-09-29, 19:00 UTC
MODS IVE FOUND HACKERRobben_DuMarsch wrote:viewtopic.php?p=910615#p910615terechgracz wrote:Weak must suffer
thats the point of this game
by not allowing me to kill shitheads
you allow them to fish in MY LAKE
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jpjpjpppjp
- Posts: 29
- Joined: Thu Apr 15, 2021 3:45 am
Re: DevStream 2024-09-29, 19:00 UTC
Make world bigger and let people choose: spawn in central continent for deathmatch or spawn in random location far away from central continent for noobs and people seeking to chill.
Also have an automated crawler on the forums to detect people complaining about "empty world" and "dead game" and have their accounts be automatically be stuck to the main continent. When attempting to leave the main continent they get the warning: "here be dead game".
Also have an automated crawler on the forums to detect people complaining about "empty world" and "dead game" and have their accounts be automatically be stuck to the main continent. When attempting to leave the main continent they get the warning: "here be dead game".
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Horn
- Posts: 10
- Joined: Tue Apr 27, 2010 10:24 pm
Re: DevStream 2024-09-29, 19:00 UTC
That's actually pretty good idea. Final timers should be carefully chosen but concept alone is great fix for cruel randomness of some credo quests.reqvaa wrote:forgot to specify timeline of my idea - 24h RT per credo quest level (fasten with sub and maybe something else like realm buffs), so in passive way you will obtain all the credos for many months from the start (5 levels for 1st credo - 10 days without buffs), way faster while questing.reqvaa wrote:i hope credo part will be reworked (personally want it eve-online style way - pick credo and within cooldown (might be depend stats/game boosts like sub/token (yes, please, p2w) it will finish by itself (or faster doing quests))), still most cancer thing in game.
and add stacking of cloths/tobakko leafs
pls add >_<
btw. please, make staking to work when you trading stuff via stands.






