EPIC EPIC EPIC!Daji wrote:Well well well.. what do we have here?
I made sprites for the Deer, because I never really liked the old look
Daji's Graphic mod V.1.00
Moderator: Phades
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Gray
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Re: Daji's Graphic mod - News trees
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TeckXKnight
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Re: Daji's Graphic mod - News trees
Okay, wow, that is really gorgeous.
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Darhole
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Re: Daji's Graphic mod - News trees
want to thank you for this, i don't skin very often, but this is too good to pass up.
"Suck me gently."
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Daji
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Re: Daji's Graphic mod - News trees
A rough work, but I think the animation cycle is correct, I try some little things and found that the animation frames size don't really matter and that's great because before all the frames was different in size
I tested this on the first fox animation made by Flame and all seems correct, the client don't crash, so normally after the deer is complete I shall contact Fridge and ask if he want I compile his aurochs animation correctly




Deer Resources

I tested this on the first fox animation made by Flame and all seems correct, the client don't crash, so normally after the deer is complete I shall contact Fridge and ask if he want I compile his aurochs animation correctly




Deer Resources

Last edited by Daji on Mon Feb 27, 2012 10:08 pm, edited 5 times in total.
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Projeear
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Re: Daji's Graphic mod - Deer animation 1/5
Give it to me! Gimme gimme!!
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Ex-Lawspeaker of New London, Deadwood and New Deadwood (w3).
Witness of the World 4 Great Explosion (w4).
Ex-Lawspeaker of Gregminster (w5).
Ex-Lawspeaker of Laketown (w6).
Squatter and Rebuilder of Templus Pacis (w6).
Hermit thereafter.
Lawspeaker of Tachbrookshire (Hafen 2)
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Nummy
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Re: Daji's Graphic mod - Deer animation 1/5
/signProjeear wrote:Give it to me! Gimme gimme!!
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Monokurobo
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Re: Daji's Graphic mod - Deer animation 2/5
Antlers look very bad. Which species of deer do you wanted to make?
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Potjeh
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Re: Daji's Graphic mod - Deer animation 2/5
Yeah, they're backwards.
*edit*
NVM, they're correct in animations, just wrong in stills.
*edit*
NVM, they're correct in animations, just wrong in stills.
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Daji
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Re: Daji's Graphic mod - Deer animation available






The deer seems to work well, I now the antlers aren't realistic but to be honest I don't really care for this one.
I wanted a "noble" animal with high profile, the kind of creature you won't expect much esle to heal the others kritters in the game.
Link in the first post, try it out
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DDDsDD999
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Re: Daji's Graphic mod - Deer animation available
The heads look like they bobble a lot for just walking. The 3rd and 7th look like the antlers are practically falling off their head. The heads look fine if they're running, but I don't think you should do that.Daji wrote:![]()
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But I think the antlers facing the way they are was the better choice too.






