Grand List of Simple Questions

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.
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Audiosmurf
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Re: Grand List of Simple Questions

Post by Audiosmurf »

Doofington wrote:
Teilur wrote:Does anybody know if WWW is biome-tependent, territory-dependent or just random?

I mean, that to get all crops do I need to collect WWW from different biomes or travel to faraway corners of Hearth to get WWW from other nodes? Or this is just pure sweden random and I will eventually get flax, pepper and millet from my nearby swamp?
Biome dependent AFAIK
Area dependent, not biome.
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NeoBasilisk
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Re: Grand List of Simple Questions

Post by NeoBasilisk »

Do rabbits have any kind of starvation mechanic that lowers the quality of offspring? I had a rabbit sitting in a cupboard for who knows how many hours and am wondering if its breeding potential has been reduced somehow.
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MagicManICT
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Re: Grand List of Simple Questions

Post by MagicManICT »

NeoBasilisk wrote:Do rabbits have any kind of starvation mechanic that lowers the quality of offspring? I had a rabbit sitting in a cupboard for who knows how many hours and am wondering if its breeding potential has been reduced somehow.
Yes, they function just like chickens.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
NeoBasilisk
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Re: Grand List of Simple Questions

Post by NeoBasilisk »

MagicManICT wrote:
NeoBasilisk wrote:Do rabbits have any kind of starvation mechanic that lowers the quality of offspring? I had a rabbit sitting in a cupboard for who knows how many hours and am wondering if its breeding potential has been reduced somehow.
Yes, they function just like chickens.
Is the exact behavior documented anywhere, or is it considered common knowledge?
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MagicManICT
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Re: Grand List of Simple Questions

Post by MagicManICT »

The known system for all domestic animals is here: http://ringofbrodgar.com/wiki/Animal_Qualities

Chickens and rabbits have a hidden hunger value.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Ferinex
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Re: Grand List of Simple Questions

Post by Ferinex »

Can visitors open unlocked gates?
i guess they never miss huh
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vatas
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Re: Grand List of Simple Questions

Post by vatas »

Ferinex wrote:Can visitors open unlocked gates?
If they don't have permissions (opening gates is most likely trespassing, but it can be rummaging too, not sure) they can't open any gates, locked or unlocked, while having Visitor status. It's quite common to have unlocked fence gate behind visitor gate to prevent people coming in (as long as fence gate is kept closed) but allowing all characters with permissions to come in and out without keys.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
twomessage
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Re: Grand List of Simple Questions

Post by twomessage »

Image

I built a palisade (green color). Now I attach the second palisade (red color). If you destroy the red palisade with a wrecking ball, will it affect the green palisade? Palisades are not interconnected, but are located on adjacent cells.
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kirion
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Re: Grand List of Simple Questions

Post by kirion »

Hey all,

If i pick the Rage skill, can animals continue attacking me when i'm KO'd, or is this solely a PvP thing?
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budzilla
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Re: Grand List of Simple Questions

Post by budzilla »

kirion wrote:Hey all,

If i pick the Rage skill, can animals continue attacking me when i'm KO'd, or is this solely a PvP thing?
Animals will continue attacking as well.

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