-
loftar
- Posts: 9093
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Legacy Haven
I updated the official client with a launcher just like the client for the main game. Not sure how many, if anyone, use the default client at all for legacy, but let me know if you have trouble with it. At least it will get rid of the stupid JNLP warnings.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
-
shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Legacy Haven
Code: Select all
java.lang.UnsatisfiedLinkError: no gluegen-rt in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1871)
at java.lang.Runtime.loadLibrary0(Runtime.java:871)
at java.lang.System.loadLibrary(System.java:1124)
at com.sun.gluegen.runtime.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:102)
at com.sun.gluegen.runtime.NativeLibLoader.access$000(NativeLibLoader.java:51)
at com.sun.gluegen.runtime.NativeLibLoader$1.run(NativeLibLoader.java:70)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.gluegen.runtime.NativeLibLoader.loadGlueGenRT(NativeLibLoader.java:68)
at com.sun.gluegen.runtime.NativeLibrary.ensureNativeLibLoaded(NativeLibrary.java:399)
at com.sun.gluegen.runtime.NativeLibrary.open(NativeLibrary.java:163)
at com.sun.gluegen.runtime.NativeLibrary.open(NativeLibrary.java:129)
at com.sun.opengl.impl.x11.DRIHack.begin(DRIHack.java:109)
at com.sun.opengl.impl.x11.X11GLDrawableFactory.<clinit>(X11GLDrawableFactory.java:99)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:264)
at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.java:111)
at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:520)
at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131)
at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:90)
at haven.HavenPanel.<init>(HavenPanel.java:63)
at haven.MainFrame.<init>(MainFrame.java:120)
at haven.MainFrame.main2(MainFrame.java:211)
at haven.MainFrame.access$100(MainFrame.java:34)
at haven.MainFrame$5.run(MainFrame.java:266)
at java.lang.Thread.run(Thread.java:748)

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
-
borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Legacy Haven
Code: Select all
java.lang.UnsatisfiedLinkError: no jogl in java.library.path
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
-
Resture
- Posts: 276
- Joined: Sat May 01, 2010 7:41 am
- Location: Forest
-
borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Legacy Haven
did you try with either http and https ?
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
-
juandex
- Posts: 39
- Joined: Mon Oct 20, 2014 3:05 am
Re: Legacy Haven
MAKE LEGACY HAVEN FREE TO PLAY AGAIN, WE WANT LEGACY HAVEN, THE HELL!!.
-
shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Legacy Haven
If it's that good, why not pay for it?juandex wrote:MAKE LEGACY HAVEN FREE TO PLAY AGAIN, WE WANT LEGACY HAVEN, THE HELL!!.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
-
KingMav
- Posts: 35
- Joined: Tue May 19, 2015 3:38 am
Re: Legacy Haven
Does anyone else have issues whenever some items are meant to be displayed on the screen, but instead they show up as question marks then the game freezes, requiring a restart?
I was playing legacy recently and I'm using the 64 bit Union Client with the cutom_res folder for the better graphics.
My command prompt will show the name and intended path for the item. For example, pig meat crashed a moment ago and this was the output:
javax.media.opengl.GLException: java.lang.RuntimeException: Delayed error in resource gfx/invobjs/meat-pig (v1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:363)
at haven.HavenPanel.run(HavenPanel.java:392)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Delayed error in resource gfx/invobjs/meat-pig (v1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
etc., etc.
I was playing legacy recently and I'm using the 64 bit Union Client with the cutom_res folder for the better graphics.
My command prompt will show the name and intended path for the item. For example, pig meat crashed a moment ago and this was the output:
javax.media.opengl.GLException: java.lang.RuntimeException: Delayed error in resource gfx/invobjs/meat-pig (v1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:363)
at haven.HavenPanel.run(HavenPanel.java:392)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Delayed error in resource gfx/invobjs/meat-pig (v1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
etc., etc.
"A fool is known by speech and a wise man by silence." - Pythagoras
-
Oddity
- Posts: 1983
- Joined: Sun Jun 20, 2010 12:04 am
- Location: BC, Canadia
Re: Legacy Haven
shubla wrote:If it's that good, why not pay for it?juandex wrote:MAKE LEGACY HAVEN FREE TO PLAY AGAIN, WE WANT LEGACY HAVEN, THE HELL!!.

jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
-
borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Legacy Haven
KingMav wrote: I was playing legacy recently and I'm using the 64 bit Union Client with the cutom_res folder for the better graphics.
from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
etc., etc.
which would beloftar wrote: For custom clients, you need to update resource URLs and the like according to that launcher.
Code: Select all
http://legacy.havenandhearth.com/res/http://www.havenandhearth.com/forum/vie ... 49&t=57579
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
