Legacy Haven

Announcements about major changes in Haven & Hearth.
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loftar
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Location: Your character database

Re: Legacy Haven

Post by loftar »

I updated the official client with a launcher just like the client for the main game. Not sure how many, if anyone, use the default client at all for legacy, but let me know if you have trouble with it. At least it will get rid of the stupid JNLP warnings.
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shubla
Posts: 13041
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Location: Finland

Re: Legacy Haven

Post by shubla »

Code: Select all

java.lang.UnsatisfiedLinkError: no gluegen-rt in java.library.path
	at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1871)
	at java.lang.Runtime.loadLibrary0(Runtime.java:871)
	at java.lang.System.loadLibrary(System.java:1124)
	at com.sun.gluegen.runtime.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:102)
	at com.sun.gluegen.runtime.NativeLibLoader.access$000(NativeLibLoader.java:51)
	at com.sun.gluegen.runtime.NativeLibLoader$1.run(NativeLibLoader.java:70)
	at java.security.AccessController.doPrivileged(Native Method)
	at com.sun.gluegen.runtime.NativeLibLoader.loadGlueGenRT(NativeLibLoader.java:68)
	at com.sun.gluegen.runtime.NativeLibrary.ensureNativeLibLoaded(NativeLibrary.java:399)
	at com.sun.gluegen.runtime.NativeLibrary.open(NativeLibrary.java:163)
	at com.sun.gluegen.runtime.NativeLibrary.open(NativeLibrary.java:129)
	at com.sun.opengl.impl.x11.DRIHack.begin(DRIHack.java:109)
	at com.sun.opengl.impl.x11.X11GLDrawableFactory.<clinit>(X11GLDrawableFactory.java:99)
	at java.lang.Class.forName0(Native Method)
	at java.lang.Class.forName(Class.java:264)
	at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.java:111)
	at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:520)
	at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131)
	at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:90)
	at haven.HavenPanel.<init>(HavenPanel.java:63)
	at haven.MainFrame.<init>(MainFrame.java:120)
	at haven.MainFrame.main2(MainFrame.java:211)
	at haven.MainFrame.access$100(MainFrame.java:34)
	at haven.MainFrame$5.run(MainFrame.java:266)
	at java.lang.Thread.run(Thread.java:748)
Crashes.
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borka
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: Legacy Haven

Post by borka »

Code: Select all

java.lang.UnsatisfiedLinkError: no jogl in java.library.path
a jogl folder with jogl files but no jar

Image
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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Resture
Posts: 276
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Location: Forest

Re: Legacy Haven

Post by Resture »

Image

broken for me.
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borka
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Location: World of Sprucecap

Re: Legacy Haven

Post by borka »

did you try with either http and https ?
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
juandex
Posts: 39
Joined: Mon Oct 20, 2014 3:05 am

Re: Legacy Haven

Post by juandex »

MAKE LEGACY HAVEN FREE TO PLAY AGAIN, WE WANT LEGACY HAVEN, THE HELL!!.
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shubla
Posts: 13041
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Location: Finland

Re: Legacy Haven

Post by shubla »

juandex wrote:MAKE LEGACY HAVEN FREE TO PLAY AGAIN, WE WANT LEGACY HAVEN, THE HELL!!.
If it's that good, why not pay for it?
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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KingMav
Posts: 35
Joined: Tue May 19, 2015 3:38 am

Re: Legacy Haven

Post by KingMav »

Does anyone else have issues whenever some items are meant to be displayed on the screen, but instead they show up as question marks then the game freezes, requiring a restart?
I was playing legacy recently and I'm using the 64 bit Union Client with the cutom_res folder for the better graphics.

My command prompt will show the name and intended path for the item. For example, pig meat crashed a moment ago and this was the output:
javax.media.opengl.GLException: java.lang.RuntimeException: Delayed error in resource gfx/invobjs/meat-pig (v1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:363)
at haven.HavenPanel.run(HavenPanel.java:392)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Delayed error in resource gfx/invobjs/meat-pig (v1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)

etc., etc.
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Oddity
Posts: 1983
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Location: BC, Canadia

Re: Legacy Haven

Post by Oddity »

shubla wrote:
juandex wrote:MAKE LEGACY HAVEN FREE TO PLAY AGAIN, WE WANT LEGACY HAVEN, THE HELL!!.
If it's that good, why not pay for it?
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jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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borka
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Location: World of Sprucecap

Re: Legacy Haven

Post by borka »

KingMav wrote: I was playing legacy recently and I'm using the 64 bit Union Client with the cutom_res folder for the better graphics.

from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)

etc., etc.
loftar wrote: For custom clients, you need to update resource URLs and the like according to that launcher.
which would be

Code: Select all

http://legacy.havenandhearth.com/res/
Legacy - Union Client - Updated as of 01/06/17
http://www.havenandhearth.com/forum/vie ... 49&t=57579
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head

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