Wall jump exploit: sipmlest solution.

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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DatOneGuy
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Joined: Sun Apr 18, 2010 7:50 am
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Re: Wall jump exploit: sipmlest solution.

Post by DatOneGuy »

No limits.

Thank you very much.
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Jackard
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Re: Wall jump exploit: sipmlest solution.

Post by Jackard »

burgingham wrote:It would be enough to have a rule that brickwalls have to be at least one tile apart from each other. That way people could still build multi layer bricks around there town without much more effort, while making hearthvaults impossible.
how am i supposed to eventually walk on walls if they cant be built next to each other
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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Avu
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Re: Wall jump exploit: sipmlest solution.

Post by Avu »

How am I supposed to fix fucking cliffs getting in the way if I can't place a cornerpost next to my silly wall.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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Gauteamus
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Re: Wall jump exploit: sipmlest solution.

Post by Gauteamus »

Cliffs got to change
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