Game Development: Perry Flotsam

Announcements about major changes in Haven & Hearth.
kmnu96
Posts: 23
Joined: Sat May 14, 2011 1:44 pm

Re: Game Development: Perry Flotsam

Post by kmnu96 »

most of foods are still rubbish cuz satiate percentage is fucking disaster

they made just casino with this fep table lol only pure lucky guys can raise their char normally
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Dakkan
Posts: 666
Joined: Thu Dec 12, 2013 2:58 am

Re: Game Development: Perry Flotsam

Post by Dakkan »

Image

This sucks.
nosfirebird
Posts: 79
Joined: Wed Jan 30, 2019 9:47 pm

Re: Game Development: Perry Flotsam

Post by nosfirebird »

MagicManICT wrote:
loftar wrote:
MagicManICT wrote:That was the goal of the hunger mechanic bonuses, yes?
I'm not sure what you refer to by "hunger mechanic bonuses".
The 300%, 200%, etc. Basically, give people who don't need to eat often (presumably from less play time than others) a bit of a leg up in the attribute race. Maybe I've understood the purpose behind it wrong for all of this time.
this mechanic is null&void with questing but instead of just removing lp/hunger reduction from quests they placed a timegate on it..
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Dakkan
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Re: Game Development: Perry Flotsam

Post by Dakkan »

This suuuuuuuuucks!
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Contains: 9/15
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Vassteel
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Re: Game Development: Perry Flotsam

Post by Vassteel »

yeah the harvest time is a little toooo heavy handed jorb and loftar,

im ok with a long initial harvest time but not for each item. fully harvesting a driftkelp would take longer than a knarr can remain at sea.
jorb wrote:Stop shitposting.
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Amanda44
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Re: Game Development: Perry Flotsam

Post by Amanda44 »

Dakkan wrote:Image

This sucks.
Dakkan wrote:This suuuuuuuuucks!
Image
Contains: 9/15
Having just harvested 5 salt ... I agree! I think maybe one minute would be fair enough, two is just excessive.

Nice hat though. :)
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Vassteel
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Re: Game Development: Perry Flotsam

Post by Vassteel »

to be honest I would like to see different harvest times and different tools required for different resources.
jorb wrote:Stop shitposting.
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Astarisk
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Re: Game Development: Perry Flotsam

Post by Astarisk »

Wait until driftkelp spawns and you got to spend 20+ minutes on one of those bad boys in your knarr.....
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HasseKebab
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Re: Game Development: Perry Flotsam

Post by HasseKebab »

Vassteel wrote:to be honest I would like to see different harvest times and different tools required for different resources.
I agree
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Enjoyment_2
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Re: Game Development: Perry Flotsam

Post by Enjoyment_2 »

Did anyone thought about harvesting Driftkelp from islands? like 30minutes in deeper ocean - nooooice.
As always - someone was too in rush to make changes.
Why can't you spent like 2 minutes on a simple question "what could go wrong with this change?"

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