Game Development: The Symbel

Announcements about major changes in Haven & Hearth.
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Potjeh
Posts: 11825
Joined: Fri May 29, 2009 4:03 pm

Re: Game Development: The Symbel

Post by Potjeh »

This is cool and all, but I just can't get into feasting mood without a blind gusle player reciting epic poetry in decasyllabic metre.
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niltrias
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Re: Game Development: The Symbel

Post by niltrias »

yeah, while we were feasting i kept thinking i needed a troubadour and a jongleur.

Id be cool with basic iambic pentameter tho.
<Marcher Lord>
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
Maxud
Posts: 19
Joined: Thu Feb 11, 2010 11:57 pm

Re: Game Development: The Symbel

Post by Maxud »

It's wonderful. While the idiots and maniacs kill entire villages, there is no balance and the opportunity to feel safe, they draw tables and cutlery. The beauty of this world. If you do not look inside.
TroYy
Posts: 24
Joined: Sun Mar 28, 2010 9:23 am

Re: Game Development: The Symbel

Post by TroYy »

Thank you J&L. Now i can eat even more mbc :p
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bakrael
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Re: Game Development: The Symbel

Post by bakrael »

Maxud wrote:It's wonderful. While the idiots and maniacs kill entire villages, there is no balance and the opportunity to feel safe, they draw tables and cutlery. The beauty of this world. If you do not look inside.
Maybe one of the idiots or maniacs will kill an entire party feasting... is that too much to hope for?
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DatOneGuy
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Re: Game Development: The Symbel

Post by DatOneGuy »

Maxud wrote:It's wonderful. While the idiots and maniacs kill entire villages, there is no balance and the opportunity to feel safe, they draw tables and cutlery. The beauty of this world. If you do not look inside.
Some cheese would sure go well with that whine.
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Potjeh
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Joined: Fri May 29, 2009 4:03 pm

Re: Game Development: The Symbel

Post by Potjeh »

"You monsters! How can you make polio vaccines when there's cancer to be cured?!"
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sabinati
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Re: Game Development: The Symbel

Post by sabinati »

bakrael wrote:
sabinati wrote:
Reeyfer wrote:There's no bug making it so that the only useful type of combat for high level is unarmed, its simply the way the damage system is made - weapons do less damage than your fists unless you're weak..
you are grossly misinformed, sir
Well how do you feel about a single man being able to take down a brick wall?
how do you feel about unrelated topics?
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bakrael
Posts: 78
Joined: Sun Apr 11, 2010 2:51 am

Re: Game Development: The Symbel

Post by bakrael »

bakrael wrote: how do you feel about a single man being able to take down a brick wall?
sabitini wrote:how do you feel about unrelated topics?
Good attempt at a redirect.

This started because a poster was venting about the devs working on improved FEP gains which will benefit the "no lifers" and my topic directly relates to the improved ability to pump strength. Seems they are pretty related.

So, answer the question. How do you feel about one man being able to break down a brick wall?
Pacho
Posts: 712
Joined: Wed Jun 10, 2009 2:21 am

Re: Game Development: The Symbel

Post by Pacho »

how do you feel about stopping your bitching and giving ideas on how to improve gameplay instead?

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