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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Game Development: The Symbel
This is cool and all, but I just can't get into feasting mood without a blind gusle player reciting epic poetry in decasyllabic metre.
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niltrias
- Posts: 1559
- Joined: Sat May 30, 2009 10:19 am
Re: Game Development: The Symbel
yeah, while we were feasting i kept thinking i needed a troubadour and a jongleur.
Id be cool with basic iambic pentameter tho.
Id be cool with basic iambic pentameter tho.
<Marcher Lord>
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
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Maxud
- Posts: 19
- Joined: Thu Feb 11, 2010 11:57 pm
Re: Game Development: The Symbel
It's wonderful. While the idiots and maniacs kill entire villages, there is no balance and the opportunity to feel safe, they draw tables and cutlery. The beauty of this world. If you do not look inside.
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TroYy
- Posts: 24
- Joined: Sun Mar 28, 2010 9:23 am
Re: Game Development: The Symbel
Thank you J&L. Now i can eat even more mbc :p
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bakrael
- Posts: 78
- Joined: Sun Apr 11, 2010 2:51 am
Re: Game Development: The Symbel
Maybe one of the idiots or maniacs will kill an entire party feasting... is that too much to hope for?Maxud wrote:It's wonderful. While the idiots and maniacs kill entire villages, there is no balance and the opportunity to feel safe, they draw tables and cutlery. The beauty of this world. If you do not look inside.
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Game Development: The Symbel
Some cheese would sure go well with that whine.Maxud wrote:It's wonderful. While the idiots and maniacs kill entire villages, there is no balance and the opportunity to feel safe, they draw tables and cutlery. The beauty of this world. If you do not look inside.
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Game Development: The Symbel
"You monsters! How can you make polio vaccines when there's cancer to be cured?!"
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Game Development: The Symbel
how do you feel about unrelated topics?bakrael wrote:Well how do you feel about a single man being able to take down a brick wall?sabinati wrote:you are grossly misinformed, sirReeyfer wrote:There's no bug making it so that the only useful type of combat for high level is unarmed, its simply the way the damage system is made - weapons do less damage than your fists unless you're weak..
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bakrael
- Posts: 78
- Joined: Sun Apr 11, 2010 2:51 am
Re: Game Development: The Symbel
bakrael wrote: how do you feel about a single man being able to take down a brick wall?
Good attempt at a redirect.sabitini wrote:how do you feel about unrelated topics?
This started because a poster was venting about the devs working on improved FEP gains which will benefit the "no lifers" and my topic directly relates to the improved ability to pump strength. Seems they are pretty related.
So, answer the question. How do you feel about one man being able to break down a brick wall?
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Pacho
- Posts: 712
- Joined: Wed Jun 10, 2009 2:21 am
Re: Game Development: The Symbel
how do you feel about stopping your bitching and giving ideas on how to improve gameplay instead?