Well, perhaps. But still, It keeps dragging on.... The main issue being it doesn't get us anywhere. maybe if we all start posting pictures of puppies and kittens everybody could just chill a little.Jackard wrote:ironytp1212 wrote:agreed, and lets keep it at that, and no longer extend this thread for the purpose of extending the useless stalled arguments it carries.Jackard wrote:http://www.youtube.com/watch?v=WJTBPdVpdMc
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tp1212
- Posts: 52
- Joined: Fri Jul 10, 2009 2:35 pm
Re: Goons: The negros of Haven and Hearth
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JTG
- Posts: 339
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Re: Goons: The negros of Haven and Hearth
Aren't you just angry nobody wants to pay attention to you. You dumb faggot. OH HAY LETS POST A ENTIRELY NEW THREAD DEVOTED TO MY CHAR INGAME! AND POINT OUT I AM A ARROW ON A PARTY SCREEN. FUCK YOU GOONS FOR STEALIN MAH SPOTLIGHT
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tp1212
- Posts: 52
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Re: Goons: The negros of Haven and Hearth
Im not interested in quarrels with you.JTG wrote:Aren't you just angry nobody wants to pay attention to you. You dumb faggot. OH HAY LETS POST A ENTIRELY NEW THREAD DEVOTED TO MY CHAR INGAME! AND POINT OUT I AM A ARROW ON A PARTY SCREEN. FUCK YOU GOONS FOR STEALIN MAH SPOTLIGHT
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zdazzle
- Posts: 79
- Joined: Fri Jun 12, 2009 10:43 pm
Re: Goons: The negros of Haven and Hearth
Speaking of being an ass...theTrav wrote:the ability to summon and kill offline players and the ability to build high and strong walls to keep griefers out do not strike me as "immersive models of player interaction" so much as very effective anti-griefer tools. Good to have, but only necessary because JTG was an ass.Junkfist2 wrote:What shall it profit a man to gain immersive models of player interaction in an MMO, and lose his cheese for two weeks? -Goku 16:26
He didn't test them, he used exploits that people already knew to cause maximum grief to players and constantly fills up the forum with offensive trash.niltrias wrote:And the point of the alpha, if I recall correctly, is to test systems exactly like the ones that the devs have been implementing re:security, so in the long term JTG is actually providing an important service to the system.
He is absolutely, categorically NOT adding value to the game. The only thing of value he quite possibly added was his post on SA which brought a heap of new players to the game.
Don't glorify his douche baggery just because Jorb said he was helping point out problem areas.
Yes, lets insult him now, you know, so we can have cheesemakers, hooray!
So what would you rather have: A cheesemaker (how exciting
Thats what I got from your post.
ASS
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Jackard
- Posts: 8849
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Re: Goons: The negros of Haven and Hearth
you dont get it yettp1212 wrote:Well, perhaps. But still, It keeps dragging on.... The main issue being it doesn't get us anywhere. maybe if we all start posting pictures of puppies and kittens everybody could just chill a little.Jackard wrote:ironytp1212 wrote:agreed, and lets keep it at that, and no longer extend this thread for the purpose of extending the useless stalled arguments it carries.
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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Hamel
- Posts: 356
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Re: Goons: The negros of Haven and Hearth
Sure enough, JTG has sniffed out several unbalances in the game. Which is certainly a good thing. What JTG did wrong*, was exploit the unbalances he found. His means do not justify his ends. JTG is a fool, and deserves no praise.
(*What made everyone hate him so much.)
Edit: Corrected typo, "means do not justify his ends" not vice versa.
(*What made everyone hate him so much.)
Edit: Corrected typo, "means do not justify his ends" not vice versa.
Last edited by Hamel on Thu Jul 16, 2009 10:50 pm, edited 1 time in total.
The grumpiest tree you ever did see.
Character: Hamel, previously Chieftain of Ancient Bottleneck, a founding father of the Confederation of Bottleneck. Currently a hibernating soul.
Character: Hamel, previously Chieftain of Ancient Bottleneck, a founding father of the Confederation of Bottleneck. Currently a hibernating soul.
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Jackard
- Posts: 8849
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- Location: fucking curios how do they work
Re: Goons: The negros of Haven and Hearth
a wild bay12er appears
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Goons: The negros of Haven and Hearth
I'd rather have a cheesemaker. There's nothing to stop the dev's from adding protection later on.zdazzle wrote:So what would you rather have: A cheesemaker (how exciting) or protection for the future of the game.
Then you didn't understand me.zdazzle wrote:Thats what I got from your post.
We can deal with griefers now, or we can deal with griefers later. I'm always a fan of dealing with them later, especially if it means we can play and have fun now.
There is absolutely NO indication that dealing with griefers early is any easier/better than dealing with them later, and there's a lot of hate and drama flung around right now because they're here.
Don't call me an ASS just because you don't understand me
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theTrav
- Posts: 3464
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Re: Goons: The negros of Haven and Hearth
I disagree. I very much doubt JTG discovered anything that wasn't already known by the community and the devs.Hamel wrote:Sure enough, JTG has sniffed out several unbalances in the game. Which is certainly a good thing.
I don't care if he uses exploits to help himself out, most if not all players do that. I care that he was using them to effectively fling poo in everyone's faces.Hamel wrote:What JTG did wrong*, was exploit the unbalances he found. His means do not justify his ends. JTG is a fool, and deserves no praise.
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Ferinex
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