it should be in your hand(cursor). this happened to me several times.Vigilance wrote:if you're holding an item and then the server crashes (like, you left clicked it and are about to set it somewhere) will it disappear or be placed back where you were holding it?
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GreenScape
- Posts: 554
- Joined: Thu Sep 16, 2010 2:39 pm
- Location: Ukraine, Kyiv
Re: Server Issues: Crashes, Lag, Restarts, Rollbacks
I hate you! Yes, you!
How does it matter when you die? Today? In hundred years? What will be left of you after millennia?
How does it matter when you die? Today? In hundred years? What will be left of you after millennia?
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BlueFire
- Posts: 80
- Joined: Thu Sep 30, 2010 1:44 am
Re: Server Issues: Crashes, Lag, Restarts, Rollbacks
is it down again?
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purebullet
- Posts: 5
- Joined: Tue Jun 22, 2010 4:43 pm
Awesome xD
I don't know what u guys did but it use to wait 5 secs or 6secs before it actually did anything after i click is down to 1 to 2 secs yay!
I've seen alot of vids on youtube where they didnt have my lagg and i use to envy them, now no more. I love it
I've seen alot of vids on youtube where they didnt have my lagg and i use to envy them, now no more. I love it
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Deadlift_pro
- Posts: 416
- Joined: Fri Jun 25, 2010 6:49 pm
Re: Awesome xD
Really depends on the time of day, only 180 or so people online right now, in contrast to the 280~ish online earlier, 1pm EST is when it gets the worst, imo.
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Butko
- Posts: 542
- Joined: Tue Sep 07, 2010 10:05 am
Re: Server Issues: Crashes, Lag, Restarts, Rollbacks
Am I only one or anyone else is lagging much much less today?
Also new line added on first page about server status:
The server currently uses 2809 MB virtual memory and is 6% swapped out.
We got server upgrade?
Also new line added on first page about server status:
The server currently uses 2809 MB virtual memory and is 6% swapped out.
We got server upgrade?
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loftar
- Posts: 9095
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Server Issues: Crashes, Lag, Restarts, Rollbacks
I just added that for now, until we managed to get our hands on a 64-bit server. The server crashes once it tries to use more than ~3 GB of virtual memory, so I added that so that you can have some idea of the likelyhood of an imminent crash.Butko wrote:The server currently uses 2809 MB virtual memory and is 6% swapped out.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Butko
- Posts: 542
- Joined: Tue Sep 07, 2010 10:05 am
Re: Server Issues: Crashes, Lag, Restarts, Rollbacks
How far are we from 64-bit server? Does it have 64-bit procc? Then is only a question of OS?
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ElGato
- Posts: 1945
- Joined: Tue Nov 10, 2009 2:10 am
Re: Server Issues: Crashes, Lag, Restarts, Rollbacks
iirc he has to rewrite some or all of the software to work with a 64-bit system. If it were a simple question of OS, I'm sure it'd have been done long ago.Butko wrote:How far are we from 64-bit server? Does it have 64-bit procc? Then is only a question of OS?
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
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Gotrek64
- Posts: 279
- Joined: Sat Jul 17, 2010 6:36 pm
Re: Server Issues: Crashes, Lag, Restarts, Rollbacks
very nice a "crash-o-meter" roflmao!
burgingham wrote:Gotrek did a shitton of work there to supply people with farm stuff etc. You murder him despite knowing who he was. Why not assasinate the 2 people who insulted you and then get out? It would have proven your point much better and also proven you really do understand how to fight people and not only how to slaughter helpless sheep.
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Repercussionist
- Posts: 262
- Joined: Tue Aug 10, 2010 2:35 am
Re: Server Issues: Crashes, Lag, Restarts, Rollbacks
So what does the crash-o-meter say about the server's virtual memory usage?Gotrek64 wrote:very nice a "crash-o-meter" roflmao!
It's.... OVER 3000!!!
Zen always wins.
~K~
~K~