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Nexit
- Posts: 217
- Joined: Tue Jan 15, 2019 1:27 am
Re: Grand List of Simple Questions
why can't i kill a boar. I racked like 1000 damage in it and it never fled
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Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Grand List of Simple Questions
They have armour now. Boars will shrug 15 damage off of every hit. They have the same amount of actual HP that they have had historically.Nexit wrote:why can't i kill a boar. I racked like 1000 damage in it and it never fled
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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Clemence
- Posts: 447
- Joined: Sat Mar 19, 2011 5:26 am
Re: Grand List of Simple Questions
If you plant before winter and your crops became frozen, you can always take back your seeds, so there is no disavantage to plant before winter, right ?
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donatas081294
- Posts: 158
- Joined: Sun Feb 02, 2014 3:33 pm
Re: Grand List of Simple Questions
sorry for asking the question which most likely has been asked before many times over and over again, but this time with scenarios.
To spawn a new character (2) at the first character (1) base, does my 2 need to know the hearth secret of 1 and that's it or does my 1 need first to build a wilderness beacon first so my 2 character spawns next to it?
Also does the hearth fire of 2 spawn with the 2 or does it need to be built after spawing so 2 when traveling to hearth wouldn't spawn into the wilderness.
And on what if 1 character dies and I want 2 to spawn at the 1 base, does my 2 only need to know the hearth secret to spawn at 1 hearth fire or does 1 need to have built wilderness beacon and light it and if by some reason within an hour 1 dies, the 2 can still spawn at 1 base?
PS. hopefully it is easy to follow.
To spawn a new character (2) at the first character (1) base, does my 2 need to know the hearth secret of 1 and that's it or does my 1 need first to build a wilderness beacon first so my 2 character spawns next to it?
Also does the hearth fire of 2 spawn with the 2 or does it need to be built after spawing so 2 when traveling to hearth wouldn't spawn into the wilderness.
And on what if 1 character dies and I want 2 to spawn at the 1 base, does my 2 only need to know the hearth secret to spawn at 1 hearth fire or does 1 need to have built wilderness beacon and light it and if by some reason within an hour 1 dies, the 2 can still spawn at 1 base?
PS. hopefully it is easy to follow.
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Kearn
- Posts: 605
- Joined: Thu Jun 24, 2010 2:09 am
Re: Grand List of Simple Questions
99% sure that you set a password for the wilderness beacon and the hearth fire spawns next to it when the character spawns, thats it. beacon stays lit for an hour
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Grand List of Simple Questions
I don't entirely follow your question, but I'll also try to answer:donatas081294 wrote:sorry for asking the question which most likely has been asked before many times over and over again, but this time with scenarios.
To spawn a new character (2) at the first character (1) base, does my 2 need to know the hearth secret of 1 and that's it or does my 1 need first to build a wilderness beacon first so my 2 character spawns next to it?
Also does the hearth fire of 2 spawn with the 2 or does it need to be built after spawing so 2 when traveling to hearth wouldn't spawn into the wilderness.
And on what if 1 character dies and I want 2 to spawn at the 1 base, does my 2 only need to know the hearth secret to spawn at 1 hearth fire or does 1 need to have built wilderness beacon and light it and if by some reason within an hour 1 dies, the 2 can still spawn at 1 base?
PS. hopefully it is easy to follow.
If you die, you inherit from a stone in the graveyard and spawn at the hearthfire location of your dead character.
If you want a new character (not one who inherits a death), you will need a wilderness beacon. As Kearn said, you set a password on it after building it by right clicking it and they click the deer skull on a stick in character creation next to the grave yard to enter the password. The beacon stays lit for 30 minutes, and if they spawn the hearthfire will destroy the beacon and appear where it was built. This works for either your alts, or any one else's account. New characters all come in the same way. (There is one other way, but only large villages will have a charter stone so we can ignore that).
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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donatas081294
- Posts: 158
- Joined: Sun Feb 02, 2014 3:33 pm
Re: Grand List of Simple Questions
So to spawn at first character location not hearth fire I need to inherit via the graveyard? But is it before I set my name or after? and will it be where the first character died or the firt's hearth fire?Sevenless wrote:I don't entirely follow your question, but I'll also try to answer:donatas081294 wrote:sorry for asking the question which most likely has been asked before many times over and over again, but this time with scenarios.
To spawn a new character (2) at the first character (1) base, does my 2 need to know the hearth secret of 1 and that's it or does my 1 need first to build a wilderness beacon first so my 2 character spawns next to it?
Also does the hearth fire of 2 spawn with the 2 or does it need to be built after spawing so 2 when traveling to hearth wouldn't spawn into the wilderness.
And on what if 1 character dies and I want 2 to spawn at the 1 base, does my 2 only need to know the hearth secret to spawn at 1 hearth fire or does 1 need to have built wilderness beacon and light it and if by some reason within an hour 1 dies, the 2 can still spawn at 1 base?
PS. hopefully it is easy to follow.
If you die, you inherit from a stone in the graveyard and spawn at the hearthfire location of your dead character.
If you want a new character (not one who inherits a death), you will need a wilderness beacon. As Kearn said, you set a password on it after building it by right clicking it and they click the deer skull on a stick in character creation next to the grave yard to enter the password. The beacon stays lit for 30 minutes, and if they spawn the hearthfire will destroy the beacon and appear where it was built. This works for either your alts, or any one else's account. New characters all come in the same way. (There is one other way, but only large villages will have a charter stone so we can ignore that).
While to spawn any character to a set location I need the wilderness beacon and it doesn't matter if the first character is dead or not as long the beacon is lit and the password for beacon and for the first character are 2 different thingS? Or is the password required to inherit the first character to spawn at theri location?
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Kearn
- Posts: 605
- Joined: Thu Jun 24, 2010 2:09 am
Re: Grand List of Simple Questions
inheriting should make you spawn on your ancestor's hearth fire, while building a wilderness beacon and using the password will spawn a brand new character on top of the beacon
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Khada
- Posts: 32
- Joined: Tue Mar 24, 2020 4:52 pm
Re: Grand List of Simple Questions
How long can stolen items be tracked? And if you make something out of them (for example roast stolen meat) can it still be tracked?
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Grand List of Simple Questions
A) as long as the scents last and can be tracked; B) no--if an item is consumed in any way, be it by eating/studying, or just used in a recipe, you can't track it. If I recall correctly, you'll still have the option when you try to track the scent, but it'll point to nowhere.Khada wrote:How long can stolen items be tracked? And if you make something out of them (for example roast stolen meat) can it still be tracked?
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