I believe the mine needs to be fully constructed, but I may be wrong.saltmummy626 wrote:the fuck are you talking about? If you put down the construction sign on a mine, it cant be detected by rustroot extract
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Oddity
- Posts: 1983
- Joined: Sun Jun 20, 2010 12:04 am
- Location: BC, Canadia
Re: Game Development: Stop. It's Hammertime.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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shadowchris
- Posts: 973
- Joined: Thu Aug 12, 2010 2:25 am
- Location: Maze's Basement
Re: Game Development: Stop. It's Hammertime.
Guys chill out. Yes people think the slings damage is broken but not worth fighting over. Anyway I'm doing a conversion over to a Wooden bow. Aim's pretty good for me.
W8 HLTU W9 Tartarus,Alfheimer,Niflheim W10 RiP, Dis
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Game Development: Stop. It's Hammertime.
Listen I don't like this whole update, but please at least if you want us to embrace it, fix quivers.
The rest of the crap the troll posted, don't care.
Best bow I can make atm is around q350, enough to almost 1hko a bear. A bit slower than a sling, no backpack is annoying (Please let us equip backpack AND that?
)
JORB I WANT A CAPe, I FOUND ABUG
IT TOTALLY BREAKS THINGS!
The rest of the crap the troll posted, don't care.
Best bow I can make atm is around q350, enough to almost 1hko a bear. A bit slower than a sling, no backpack is annoying (Please let us equip backpack AND that?
JORB I WANT A CAPe, I FOUND ABUG
IT TOTALLY BREAKS THINGS!
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Monkeytofu
- Posts: 372
- Joined: Mon Jun 28, 2010 11:41 am
- Yahoo Messenger: tpilolbuggy
- Location: Texas
Re: Game Development: Stop. It's Hammertime.
Knuckles:

Changes nothing on in game avatar, makes your equipment screen avatar look like he/she has a birth defect.
Gauntlets:

52Q, oven mits awww shit.

Changes nothing on in game avatar, makes your equipment screen avatar look like he/she has a birth defect.
Gauntlets:

52Q, oven mits awww shit.
[13:09:52] <shadowchris> u seduce to name calling?
Flame wrote: Do you want show me another proof of you're QI with another nonsense post or you'll choose to stay silent if you don't have nothing of value to say?
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Game Development: Stop. It's Hammertime.
No, you act like half the retarded fuckers from there and are annoying, and have 420 in your username.Singe420 wrote:huhDatOneGuy wrote: You from 420chan?
me pointing out why the ai is complete shit in this game cause jorb hasn't studied automtas and can't figure out how to build states into ai has what to do with what?
-- (unrelated)
Why can't we make stands in mines?
Private claims in mines would also be nice you know...
and village claims for that matter, I'd like to see proper villages this way -cough- Hiding one inside.
I understand if there's some reason to say no to the village claims, but to the pclaims? :3c Please?
Last edited by DatOneGuy on Mon Dec 27, 2010 9:04 am, edited 1 time in total.
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saltmummy626
- Posts: 1165
- Joined: Sat Apr 03, 2010 11:24 am
Re: Game Development: Stop. It's Hammertime.
Anyways, I don't mind the sling nerf actually. A really good slinger, in real life, could take down a good number of things, but it has nothing to do with sling quality, it has to do with skill. hell, I wish we could get those slings on sticks, that would be a good way to go with ranged combat. maybe bridge the new gap between slings and bows. A good strategy ive found is to mix your combat styles. use your sling to lure an animal into a pen or close it into a gate, hammer it till its ready to run, finish it off with UA or melee. Ive killed 2 boars in the last 30-sumthin minutes this way, and a fox.
Want to touch my fibula?

Gulgatha, place of the skull.

Gulgatha, place of the skull.
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hasaosan
- Posts: 340
- Joined: Sat Dec 11, 2010 12:41 pm
Re: Game Development: Stop. It's Hammertime.
a basic compsite bow user would own even the best of slingerssaltmummy626 wrote:Anyways, I don't mind the sling nerf actually. A really good slinger, in real life, could take down a good number of things, but it has nothing to do with sling quality, it has to do with skill. hell, I wish we could get those slings on sticks, that would be a good way to go with ranged combat. maybe bridge the new gap between slings and bows. A good strategy ive found is to mix your combat styles. use your sling to lure an animal into a pen or close it into a gate, hammer it till its ready to run, finish it off with UA or melee. Ive killed 2 boars in the last 30-sumthin minutes this way, and a fox.
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Dataslycer
- Posts: 1420
- Joined: Sat Jan 30, 2010 5:06 am
Re: Game Development: Stop. It's Hammertime.
We're talking in terms of hunting, not PvP as both are useless in PvP against most armor. The quiver issue is a bit of a pain but once that is resolved, then hunting should be a bit more viable.
If you keep focusing on the shadow behind, you will not see the light in front of you.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
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SacreDoom
- Posts: 2590
- Joined: Tue Apr 06, 2010 3:14 pm
Re: Game Development: Stop. It's Hammertime.
Half'a these updates are just junk.
Other half is pretty badass tho.
But my sling... My sling...
Other half is pretty badass tho.
But my sling... My sling...
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hasaosan
- Posts: 340
- Joined: Sat Dec 11, 2010 12:41 pm
Re: Game Development: Stop. It's Hammertime.
would work great on pve as well irlDataslycer wrote:We're talking in terms of hunting, not PvP as both are useless in PvP against most armor. The quiver issue is a bit of a pain but once that is resolved, then hunting should be a bit more viable.