Game Development: Cuck-Hombre

Announcements about major changes in Haven & Hearth.
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Tonkyhonk
Posts: 4501
Joined: Fri Sep 10, 2010 6:43 am

Re: Game Development: Cuck-Hombre

Post by Tonkyhonk »

jorb wrote:Ok, sorry for the confusion.

We had calculated the legacy food values wrong.

In legacy livestock ate...
Livestock: 0.5 liters of swill/day
Pregnant Livestock: 5 liters of swill/day when pregnant
Chickens: 0.5 liters of swill/day
Chicks: 0.2 liters of swill/day

Livestock is now set to eat

Livestock: 1 liter of swill/day
Pregnant Livestock: 5 liters of swill/day when pregnant
Chickens: 0.3 liters of swill/day
Chicks: 0.1 liters of swill/day

To me, this seems entirely fair. I don't think that livestock should (as they did in Legacy) eat less than chickens. Chickens have, for that matter, been lowered.
i dont know if its "entirely fair" when farming takes longer. we only had to wait for less than a day to fix our trough numbers when we could actually harvest carrots 3 times a day, at least once a day with beetroots in legacy. even in legacy, you couldnt take a break so easily when you had cattles and always had to ask another to take after them. (i did of course tried not to let them mate at least a few days before i took a break to make sure it wont fuck up)

making the game challenging must be an important factor for us to enjoy it, but also, making it simple and easy is also an important factor for us to enjoy it, not overly complicated or tough, especially time and labor load-wise.
smileyguy4you
Posts: 378
Joined: Sun Sep 05, 2010 6:00 pm

Re: Game Development: Cuck-Hombre

Post by smileyguy4you »

roll back before this gets worse, or set the qualities at initial patch or new world....those are the options, you have given people super high q ore/coal/stone...fine, but you ahave also now destroyed some quality nodes with the most recent change
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CSPAN
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Joined: Mon Apr 04, 2011 12:10 am

Re: Game Development: Cuck-Hombre

Post by CSPAN »

Now certain people will have anvils, hammers, etc... that are like q 100. which would have taken most if not all others months to achieve. To bad so sad for anyone who wasnt online.
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Chiprel2
Posts: 125
Joined: Sun Nov 17, 2013 5:28 am

Re: Game Development: Cuck-Hombre

Post by Chiprel2 »

Jiochan wrote:Hafen W2 INC?
I think we might get rollback to monday. Which would be fine with me even if i gained so much stuff meanwhile..
(not even counting current super ore and super coal but yeah..)

I just don't want to get such gain for nothing.. Atm those who were online get 1-3 months gain in 20 minutes.
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bmjclark
Posts: 4053
Joined: Thu Jan 27, 2011 6:40 am
Location: Ontario, Canada

Re: Game Development: Cuck-Hombre

Post by bmjclark »

Glad i mined so i didnt get fucked over like half the world just did :P
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Chebermech
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Joined: Mon Apr 23, 2012 2:23 am

Re: Game Development: Cuck-Hombre

Post by Chebermech »

for future reference, backup servers before the updates
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Zentetsuken
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Location: Flavor Town

Re: Game Development: Cuck-Hombre

Post by Zentetsuken »

Imagine how many people are sleeping right now that are going to wake up tomorrow and demand sub refund when they find out that a a dozen villages have q100 ore and coal because of a 40 minute fuckup.
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BlackKopcap
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Joined: Sun May 23, 2010 1:46 pm

Re: Game Development: Cuck-Hombre

Post by BlackKopcap »

rollbacks in haven, are u serious? ¦]
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sabinati
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Re: Game Development: Cuck-Hombre

Post by sabinati »

you guys know this is an alpha right
smileyguy4you
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Joined: Sun Sep 05, 2010 6:00 pm

Re: Game Development: Cuck-Hombre

Post by smileyguy4you »

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