Wouldn't it be more effective to simply make food satiation reasonable along with questing changes? There's so much designed around hunger right now.jorb wrote:Considering removing hunger. Considering time gating questing.
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springyb
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Re: Game Development: Bog Turtle Boogaloo
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Thedrah
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Re: Game Development: Bog Turtle Boogaloo
why don't we have a food eating credo yet? increase feps or faster hunger reduction kind of stuff
we got study bonus stuff, why not food?
we got study bonus stuff, why not food?
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shubla
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Re: Game Development: Bog Turtle Boogaloo
Glutton credo would be cool.Thedrah wrote:why don't we have a food eating credo yet? increase feps or faster hunger reduction kind of stuff
we got study bonus stuff, why not food?
Or then culinarian? And you could choose one of them.
Glutton would give bonus if you eat a lot, while secularist would give bonus for eating some more difficult to get foods.
You better consider them to be done faster than the things that you started considering 3 months ago.Considering removing hunger. Considering time gating questing.

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Zaeseled
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Re: Game Development: Bog Turtle Boogaloo
Some credos having negative effects would be interesting, like with the Glutton you'd lose Energy faster thus forcing you to eat more often.shubla wrote:Glutton credo would be cool.Thedrah wrote:why don't we have a food eating credo yet? increase feps or faster hunger reduction kind of stuff
we got study bonus stuff, why not food?
Or then culinarian? And you could choose one of them.
Glutton would give bonus if you eat a lot, while secularist would give bonus for eating some more difficult to get foods.
You better consider them to be done faster than the things that you started considering 3 months ago.Considering removing hunger. Considering time gating questing.