Server Issues: Crashes, Lag, Restarts, Rollbacks

Announcements about major changes in Haven & Hearth.
HHG
Posts: 107
Joined: Sun Sep 26, 2010 5:51 pm

Re: Server Issues: Crashes, Lag, Restarts, Rollbacks

Post by HHG »

Potjeh wrote:Just nuke all fence and fire signs. Even if they were used for their intended purpose rather than trapping, it's an acceptable loss.
Do it.
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Coriander
Posts: 277
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Location: minnesota

Re: Server Issues: Crashes, Lag, Restarts, Rollbacks

Post by Coriander »

HHG wrote:
Potjeh wrote:Just nuke all fence and fire signs. Even if they were used for their intended purpose rather than trapping, it's an acceptable loss.
Do it.
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When the all cutting blade meets the uncuttable stone - at times, the blade is sharpened
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loftar
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Re: Server Issues: Crashes, Lag, Restarts, Rollbacks

Post by loftar »

I'll try dropping all construction sites that contain only branches, quite simply.



Here's to hoping I don't accidentally invert the condition. :)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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rye130
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Re: Server Issues: Crashes, Lag, Restarts, Rollbacks

Post by rye130 »

Potjeh wrote:Just nuke all fence and fire signs. Even if they were used for their intended purpose rather than trapping, it's an acceptable loss.
Signs with q10 branchs only please. Some people might store high quality branches for cooking in them.
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Potjeh
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Re: Server Issues: Crashes, Lag, Restarts, Rollbacks

Post by Potjeh »

I do that too, but I can live with losing 10-20 branches. Majority of fuel is kept in blocks anyway.
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AnnaC
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Re: Server Issues: Crashes, Lag, Restarts, Rollbacks

Post by AnnaC »

rye130 wrote:You could also remove all tree stumps, I doubt anyone would find that tragic.
I get most of my non-specialized fuel wood, and palisade repair, from tree stumps in clearcut regions. <3 Shovel. :D
The fields of tree stumps can be annoying when they are in your way, but in regions where some noob clearcut just for chopping LP, the stumps are a valuable resource.
loftar wrote:I'll try dropping all construction sites that contain only branches, quite simply.
Oh that's good, because that should get rid of all the stupid Loom fields out in the wilderness as well. :D Hope this test works out for you! :)
Hearthlings: Marona; Chamberlain (retainer alt), Vincavec (shaman of the Dryad Wells Forest)
vasjm88
Posts: 32
Joined: Sun Aug 29, 2010 1:48 pm

Re: Server Issues: Crashes, Lag, Restarts, Rollbacks

Post by vasjm88 »

Just delete all the signs that aren't on claimed land.
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loftar
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Re: Server Issues: Crashes, Lag, Restarts, Rollbacks

Post by loftar »

Fun fact: The server has cleared 166972 such construction sites thus far.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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rye130
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Re: Server Issues: Crashes, Lag, Restarts, Rollbacks

Post by rye130 »

I'll laugh if some raider was using build signs and the crossroad glitch to break in right before the crash and lost all their work
Daenerys
Posts: 17
Joined: Tue Apr 20, 2010 11:17 pm

Re: Server Issues: Crashes, Lag, Restarts, Rollbacks

Post by Daenerys »

Please don't remove the signs with hq branches/ those on the claimed land!!! :cry: I store my cooking fuel in those, I'd lose cca 50-60 branches... :cry:


EDIT:


OMFG!!!! they're already gone!!! :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: how will I bake all this stuff now!?!? :cry:
Last edited by Daenerys on Sun Oct 17, 2010 6:03 pm, edited 1 time in total.

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