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XBBW
- Posts: 242
- Joined: Sun Nov 03, 2024 2:39 am
Re: Grand List of Simple Questions
Does repair increase the quality of the object when it is repaired with higher quality materials than originally built? Like for example either decayed or partly destroyed let's say wicker basket quality 10 and being repaired with quality 20 sticks would it over time increase the quality to 20?
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XBBW
- Posts: 242
- Joined: Sun Nov 03, 2024 2:39 am
Re: Grand List of Simple Questions
Also does verification and subcription stack for development rate and convenience? Like if I am both verfified and subscribed do I get +50% for development rate and +150% for convenience or is subcription the highest I can get +30% for development and +100% convenience regardless verified or not.
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qoonpooka
- Posts: 400
- Joined: Tue Jun 04, 2013 11:28 pm
Re: Grand List of Simple Questions
IME they randomly spawn from sources of flame, but they're also rare. I see about one a week, running kiln and firepit roughly constantlyNickRom0 wrote:Ohhohoh. How to get irrlights? I built three times five fires, ordinary ones, from five branches. I set them on fire with cat gold, but the result was zero. What am I doing wrong???
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XBBW
- Posts: 242
- Joined: Sun Nov 03, 2024 2:39 am
Re: Grand List of Simple Questions
Does inspect only shows the quality of production structures where the quality matters, because the produce is depedant on theri quality? In simplier terms inspect only shows for production constructs which their quality is required to produce better craftabales. So if the inspect doesn't work on it, for example fireplace then the fireplace quality doesn't affect the food, but the fuel used and other atributes right?
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mobius
- Posts: 11
- Joined: Tue Dec 13, 2011 2:05 am
Re: Grand List of Simple Questions
No, the quality remains the same.XBBW wrote:Does repair increase the quality of the object when it is repaired with higher quality materials than originally built? Like for example either decayed or partly destroyed let's say wicker basket quality 10 and being repaired with quality 20 sticks would it over time increase the quality to 20?
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mobius
- Posts: 11
- Joined: Tue Dec 13, 2011 2:05 am
Re: Grand List of Simple Questions
Yes they stack.XBBW wrote:Also does verification and subcription stack for development rate and convenience? Like if I am both verfified and subscribed do I get +50% for development rate and +150% for convenience or is subcription the highest I can get +30% for development and +100% convenience regardless verified or not.
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mobius
- Posts: 11
- Joined: Tue Dec 13, 2011 2:05 am
Re: Grand List of Simple Questions
It shows the quality of items that have quality, like Tar Kiln, Kiln, Oven, etc. If you put blocks in a Tar Kiln, it will still show Tar Kiln Q, not the q of the blocks put in.XBBW wrote:Does inspect only shows the quality of production structures where the quality matters, because the produce is depedant on theri quality? In simplier terms inspect only shows for production constructs which their quality is required to produce better craftabales. So if the inspect doesn't work on it, for example fireplace then the fireplace quality doesn't affect the food, but the fuel used and other atributes right?
Some items, with a bar on the left side, like the Furnace, Stack Furnace, and Chicken Coop, show the quality of the materials put into it. Fuel in the case of the Furnace and Stack Furnace, and Water and swill(What ever you are feeding to chickens), in the Chicken Coop.
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XBBW
- Posts: 242
- Joined: Sun Nov 03, 2024 2:39 am
Re: Grand List of Simple Questions
Well that's a shame would be nice if it increased the quality as in a way we are replacing original item with the item required to repair it with.mobius wrote:No, the quality remains the same.XBBW wrote:Does repair increase the quality of the object when it is repaired with higher quality materials than originally built? Like for example either decayed or partly destroyed let's say wicker basket quality 10 and being repaired with quality 20 sticks would it over time increase the quality to 20?
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NickRom0
- Posts: 48
- Joined: Mon Aug 30, 2021 6:15 am
Re: Grand List of Simple Questions
I accidentally noticed that one smelting requires about 11 coals, not 14, as indicated on the wiki. So? Or am I wrong? And for some reason I can’t re-collect a rare resource with the same character, although I can with a twin. What kind of innovation is this?
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XBBW
- Posts: 242
- Joined: Sun Nov 03, 2024 2:39 am
Re: Grand List of Simple Questions
How does subcription work? Like if I get one for 1 month, does it expire and that's it or does it have that auto renew nonenses?