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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Amber Client
alt+1,2,3 is already used for switching hotbars.
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bekill
- Posts: 22
- Joined: Fri Dec 23, 2011 10:44 am
Re: Amber Client
May I suggest some sort of quality number specifically for Curiositys that accurately reflects the total LP gain? The formula is given below when calculating the total LP gain of a curio:
Total LP = (Base LP) * sqrt(sqrt((E^2+S^2+V^2)/3)/10)
As it is, the current quality formula is horrendous on predicting the total LP gain from a curi. It becomes increasingly misleading as you, for instance, take apart an inventory of bats to get the wings and see that the avg e/s/v quality 30 bat is 200 LP less than the 22 average quality.
Total LP = (Base LP) * sqrt(sqrt((E^2+S^2+V^2)/3)/10)
As it is, the current quality formula is horrendous on predicting the total LP gain from a curi. It becomes increasingly misleading as you, for instance, take apart an inventory of bats to get the wings and see that the avg e/s/v quality 30 bat is 200 LP less than the 22 average quality.
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Amber Client
It's already there: Display Settings -> Show LP gain multiplier for curios.
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Erock
- Posts: 65
- Joined: Wed Dec 28, 2011 10:22 pm
Re: Amber Client
As far as I know 60.9 = 60 rounded down by the server.romovs wrote:It rounds to nearest integer if "round to whole number" is checked.Erock wrote:Your avg quality equation is wrong, and I believe your client rounds up but the actual game rounds down.
Unless we know for sure that all calculations with E/S/V are always rounded down on the server it's probably better to leave this as is.
I personally wouldn't want to waste a bunch of hq clay just because q60.0 and q60.9 were displayed as same number.
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Amber Client
Perhaps 
It's not that I am strictly against changing it to rounding down I just think it's better not to do it unless we know for sure or at least better understand what role E/S/V values play in different items.
If you need to get rounded down number just uncheck "round to a whole number" and disregard anything after the decimal point.
It's not that I am strictly against changing it to rounding down I just think it's better not to do it unless we know for sure or at least better understand what role E/S/V values play in different items.
If you need to get rounded down number just uncheck "round to a whole number" and disregard anything after the decimal point.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Amber Client
I'm getting massive fps drops from too much shit on my screen
Would a hide option help with this?
Can anything be done to help with fps drops client-side?
Would a hide option help with this?
Can anything be done to help with fps drops client-side?
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Amber Client
By the looks of it literally everything needs to be hidden to get decent fps in Hafen
Stockpiles/beehives/hfs seem to eat an awful lot of resources. I am currently tinkering with those, hopefully will make some sort of simplified versions *soon*.
Hiding trees would help as well probably..
Stockpiles/beehives/hfs seem to eat an awful lot of resources. I am currently tinkering with those, hopefully will make some sort of simplified versions *soon*.
Hiding trees would help as well probably..
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Erock
- Posts: 65
- Joined: Wed Dec 28, 2011 10:22 pm
Re: Amber Client
I think
amber-master\src\haven\GItem.java
Line 91: double avg = Math.cbrt(e * s * v);
Is supposed to be
double avg = Math.sqrt(((double)(e * e + s * s + v * v)/3.0));
amber-master\src\haven\GItem.java
Line 91: double avg = Math.cbrt(e * s * v);
Is supposed to be
double avg = Math.sqrt(((double)(e * e + s * s + v * v)/3.0));
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Amber Client
Indeed should be quadratic not geometric! Thanks!
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banok
- Posts: 696
- Joined: Tue Jan 26, 2010 3:59 am
- Location: Homeless by choice
Re: Amber Client
Ive been using you client a long while whilst being too lazy to look up your new commands. I tried shift+alt+LMB some items into a cupboard and it crashes my client with 100% reproducibility. And its not my pc I tend to play with all the graphics on prettiest settings.