Game Development: Spit'n'Polish

Announcements about major changes in Haven & Hearth.
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Sevenless
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Re: Game Development: Spit'n'Polish

Post by Sevenless »

jorb wrote:Bears should be killing you.
In soviet russia, you kill bear. In haven, bear kill you!

This seems somehow backwards from normal. XD
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aikidragon
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Re: Game Development: Spit'n'Polish

Post by aikidragon »

jorb wrote:
lol. Look at this guy. He thinks he should be killing bears.
I can almost feel the synergy between your cynism and apathy :lol:
beansahol
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Re: Game Development: Spit'n'Polish

Post by beansahol »

jorb wrote:
beansahol wrote:supposed to kill bears
lol. Look at this guy. He thinks he should be killing bears.

Bears should be killing you, and only for want of better AI do they not.
Should they really be killing me though? I mean, that's a large price to pay for want of some sausage. I killed a lot by spamming arrows in their face, which does actually seem realistic.
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Sevenless
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Re: Game Development: Spit'n'Polish

Post by Sevenless »

beansahol wrote:Should they really be killing me though? I mean, that's a large price to pay for want of some sausage. I killed a lot by spamming arrows in their face, which does actually seem realistic.
I think jorb wants it so that not every NPC in the game is viewed as harmless bits of meat and bone walking around. Either he wants it so there's always some risk involved in hunting them, or extreme caution/preparation in order to succeed in said hunt.

I'm inclined to agree with him. That being said the effects on progression (which seemed to flow quite nicely in legacy) need to be taken into account when making some things that were easy to get in old early game into scarce commodities.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
beansahol
Posts: 67
Joined: Fri Aug 28, 2015 11:27 pm

Re: Game Development: Spit'n'Polish

Post by beansahol »

Sevenless wrote:
beansahol wrote:Should they really be killing me though? I mean, that's a large price to pay for want of some sausage. I killed a lot by spamming arrows in their face, which does actually seem realistic.
I think jorb wants it so that not every NPC in the game is viewed as harmless bits of meat and bone walking around. Either he wants it so there's always some risk involved in hunting them, or extreme caution/preparation in order to succeed in said hunt.

I'm inclined to agree with him. That being said the effects on progression (which seemed to flow quite nicely in legacy) need to be taken into account when making some things that were easy to get in old early game into scarce commodities.
Well, real talk, aren't the animals deliberately made not to kill you, but rather just knock you out? I feel that getting knocked out and being wounded is a fair price to pay for failing a fight with an animal. Death would be a little extreme.
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Zeronine
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Re: Game Development: Spit'n'Polish

Post by Zeronine »

beansahol wrote:
Well, real talk, aren't the animals deliberately made not to kill you, but rather just knock you out? I feel that getting knocked out and being wounded is a fair price to pay for failing a fight with an animal. Death would be a little extreme.
I'm pretty sure Jorbtar has a newbie "death by bear"-counter somewhere in their code.
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Phizuol
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Re: Game Development: Spit'n'Polish

Post by Phizuol »

beansahol wrote:how am I supposed to kill bears now? :(
Raise UA. It's the approved way to fight.
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aikidragon
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Re: Game Development: Spit'n'Polish

Post by aikidragon »

Zeronine wrote:
beansahol wrote:
Well, real talk, aren't the animals deliberately made not to kill you, but rather just knock you out? I feel that getting knocked out and being wounded is a fair price to pay for failing a fight with an animal. Death would be a little extreme.
I'm pretty sure Jorbtar has a newbie "death by bear"-counter somewhere in their code.
Don't forget the "welcome to haven" death-by-swimming counter which is almost higher than jorbtar paypal account balance ¦]
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Redlaw
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Re: Game Development: Spit'n'Polish

Post by Redlaw »

In russa you dont wear bear, bear wears you.

Yes I find it funny if some bears killed us players, and tanned are skins for clothing, wore are skulls ect....
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psyknx
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Re: Game Development: Spit'n'Polish

Post by psyknx »

Any chance you could could take the timber house back to the design board?

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