*the now quieter Finnish music perks up in the background as Shubla furiously develops a boat archer bot*loftar wrote:Again, you can fire bows from ships.abt79 wrote:uhhhhh, Whales?
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Stoneface
- Posts: 290
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Re: Game Development: Garden Bell
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pavulon3
- Posts: 7
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Re: Game Development: Garden Bell
This is a change that while fixing one thing breaks more things and is detrimental to quality of gameplay and introduces more tedium....
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abt79
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- Location: looking for black coal, completely in vein
Re: Game Development: Garden Bell
Welcome to Haven and Hearthpavulon3 wrote:This is a change that while fixing one thing breaks more things and is detrimental to quality of gameplay and introduces more tedium....
Join the Haven and Hearth Discord!
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jordancoles
- Posts: 14168
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- Location: British Columbia, Canada
Re: Game Development: Garden Bell
Bring back the Inner Party or ask the community for potential fixes to these kinds of problems because assuming we bow down whales is painfully out of touch
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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maze
- Posts: 2819
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- Location: Canada
Re: Game Development: Garden Bell
It's a nice fix.
the boat fighting in a hole needs to be reworked and I think people should stop complaining and instead come up with different ideas to fix it.
the bandaid for now will atlest fix the shit.
the boat fighting in a hole needs to be reworked and I think people should stop complaining and instead come up with different ideas to fix it.
the bandaid for now will atlest fix the shit.
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Aceb
- Posts: 1831
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Re: Game Development: Garden Bell
I think people complain that there were other ways to fix it but the worst possible outcome came out, being a horrible band-aid and breaking water hunting, whales especially.maze wrote:It's a nice fix.
the boat fighting in a hole needs to be reworked and I think people should stop complaining and instead come up with different ideas to fix it.
the bandaid for now will atlest fix the shit.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Garden Bell
Have you read much of this? A full knar shooting bows is still possible and is even encouraged lmaomaze wrote:It's a nice fix.
the boat fighting in a hole needs to be reworked and I think people should stop complaining and instead come up with different ideas to fix it.
the bandaid for now will atlest fix the shit.
This fixes one side of knar cheese while neutering boat pvm for everyone else in the process
Ideally just the driver could attack which is much easier to defend against instead of 10 chops at once
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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jorb
- Posts: 18715
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- Location: Here, there and everywhere.
Re: Game Development: Garden Bell
Would much rather see constructive input on the actual question than meta commentary.jordancoles wrote:Bring back the Inner Party or ask the community for potential fixes to these kinds of problems because assuming we bow down whales is painfully out of touch
I think it's pretty dumb that boats act as a force multiplier, allowing a single character to be exposed to 10+, which would not be possible in any other situation, and I think that should be fixed.
I think the real fix here is object controlled objects, and walkable boats, but that is some ways away. I am open to the idea of making the driver be the one, and only one, able to hit from a ship.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Kirche
- Posts: 434
- Joined: Sat Nov 21, 2009 10:43 pm
Re: Game Development: Garden Bell
It's actually pretty funny that people are upset that this negatively impacts cheesing animals like this is something Jorb and Loftar should strive to protect, if anything this should be extended to all boats and attacking an animal from a boat with a bow should do zero damage 
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Ardennesss
- Posts: 1171
- Joined: Sun Oct 06, 2013 4:22 pm
Re: Game Development: Garden Bell
Agreed! All animals should just flee if they can't path to a player.Kirche wrote:It's actually pretty funny that people are upset that this negatively impacts cheesing animals like this is something Jorb and Loftar should strive to protect, if anything this should be extended to all boats and attacking an animal from a boat with a bow should do zero damage
