Critique & Ideas

Thoughts on the further development of Haven & Hearth? Feel free to opine!

  • Announcements
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  • The Rules
    by jorb » Mon Sep 07, 2015 1:12 pm
    0 Replies
    1122399 Views
    Last post by jorb
    Mon Sep 07, 2015 1:12 pm
  • Topics
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  • Animals needing water
    1, 2by dantheman540 » Mon Jan 04, 2016 1:59 am
    10 Replies
    2913 Views
    Last post by Asgaroth22
    Tue Jan 05, 2016 8:05 pm
  • Increase the capacity of ovens
    1, 2by Ethan » Mon Jan 04, 2016 12:48 am
    10 Replies
    1347 Views
    Last post by sabinati
    Tue Jan 05, 2016 6:35 am
  • terra forming and water
    by xTrainx » Mon Jan 04, 2016 3:28 am
    3 Replies
    563 Views
    Last post by Ukhata
    Mon Jan 04, 2016 4:43 pm
  • expanding the dev team?
    1, 2, 3, 4by xTrainx » Wed Dec 30, 2015 2:38 am
    34 Replies
    4127 Views
    Last post by jorb
    Mon Jan 04, 2016 4:37 pm
  • signs on walls
    by synaris » Fri Jan 01, 2016 5:19 pm
    2 Replies
    451 Views
    Last post by LadyV
    Sat Jan 02, 2016 11:26 am
  • runestone graphics adjustment
    by ricky » Sat Jan 02, 2016 9:21 am
    3 Replies
    419 Views
    Last post by LadyV
    Sat Jan 02, 2016 11:25 am
  • "add fuel" option for kilns, fires, smelters, etc.
    by ricky » Sat Jan 02, 2016 9:56 am
    1 Replies
    291 Views
    Last post by LadyV
    Sat Jan 02, 2016 11:24 am
  • Being able to rotate inventory objects
    by donatas » Mon Dec 28, 2015 3:55 pm
    9 Replies
    1879 Views
    Last post by Sevenless
    Sat Jan 02, 2016 12:37 am
  • Wagons
    1, 2by LadyV » Tue Dec 29, 2015 12:04 am
    11 Replies
    1871 Views
    Last post by Eemerald
    Fri Jan 01, 2016 4:51 am
  • Burl wood
    by CorwinOfAmber » Tue Dec 29, 2015 12:39 pm
    1 Replies
    451 Views
    Last post by jorb
    Wed Dec 30, 2015 6:44 pm
  • Food Ideas: Jerky
    by CaveInGames » Mon Dec 28, 2015 11:13 pm
    1 Replies
    351 Views
    Last post by jorb
    Wed Dec 30, 2015 6:17 pm
  • The firebrand burned down.
    1 ... 4, 5, 6by Sever » Mon Oct 12, 2015 8:24 pm
    53 Replies
    8013 Views
    Last post by Drevar
    Wed Dec 30, 2015 1:19 am
  • Stunting Trees
    by Onep » Tue Dec 29, 2015 8:03 am
    5 Replies
    1499 Views
    Last post by Onep
    Wed Dec 30, 2015 12:23 am
  • Deer Antler helm
    by MrCrow93 » Mon Dec 28, 2015 12:36 am
    3 Replies
    1674 Views
    Last post by overtyped
    Mon Dec 28, 2015 8:50 am
  • ideas to nerf cascade
    by Thedrah » Sun Dec 27, 2015 4:33 pm
    0 Replies
    725 Views
    Last post by Thedrah
    Sun Dec 27, 2015 4:33 pm
  • Food Idea: Poptarts!
    by talauna » Fri Dec 25, 2015 1:12 am
    9 Replies
    1117 Views
    Last post by shubla
    Sat Dec 26, 2015 8:38 pm
  • Quality Prospecting
    by Giggidy » Thu Dec 24, 2015 6:10 am
    6 Replies
    1114 Views
    Last post by TheLoli
    Sat Dec 26, 2015 9:59 am
  • Birds and more
    by Robi » Mon Sep 07, 2015 12:44 am
    8 Replies
    1189 Views
    Last post by Bearcub
    Fri Dec 25, 2015 12:13 pm
  • Make the x buttons bigger
    by Thebeast1398 » Thu Dec 24, 2015 7:26 pm
    3 Replies
    585 Views
    Last post by Granger
    Thu Dec 24, 2015 10:04 pm
  • Time problem 2
    by pedorlee » Thu Dec 24, 2015 3:29 pm
    1 Replies
    458 Views
    Last post by shubla
    Thu Dec 24, 2015 4:41 pm
  • Discussion on how to stop spammers
    by overtyped » Wed Dec 23, 2015 10:17 am
    6 Replies
    723 Views
    Last post by overtyped
    Thu Dec 24, 2015 6:20 am
  • Nuggets n Buckets
    by Fierce_Deity » Thu Dec 24, 2015 5:06 am
    0 Replies
    738 Views
    Last post by Fierce_Deity
    Thu Dec 24, 2015 5:06 am
  • Smaller Gate Options
    by CSPAN » Mon Dec 21, 2015 4:33 pm
    9 Replies
    2027 Views
    Last post by CSPAN
    Thu Dec 24, 2015 3:00 am
  • make metal nuggets stack
    by sabinati » Wed Dec 23, 2015 4:40 am
    9 Replies
    901 Views
    Last post by sabinati
    Thu Dec 24, 2015 1:47 am
  • Big idea: thralls
    1, 2by ekzarh » Fri Dec 18, 2015 4:32 pm
    18 Replies
    2203 Views
    Last post by jorb
    Wed Dec 23, 2015 1:54 pm
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