Thoughts on the further development of Haven & Hearth? Feel free to opine!
-
- The Rules
by jorb » Mon Sep 07, 2015 1:12 pm
- 0 Replies
- 967477 Views
- Last post by jorb
Mon Sep 07, 2015 1:12 pm
-
- Idea - At night/cave Perc is minus 10 but torch counters
by bojackson » Fri Oct 16, 2015 12:08 am
- 9 Replies
- 736 Views
- Last post by DaniAngione
Sat Oct 17, 2015 1:17 am
-
- Idea - Removing Tree stump gives 4 soil = quality of tree
by bojackson » Thu Oct 15, 2015 10:42 pm
- 15 Replies
- 1320 Views
- Last post by Garfy
Sat Oct 17, 2015 12:10 am
-
- Gui convenience
by Fostik » Fri Oct 16, 2015 3:14 pm
- 2 Replies
- 374 Views
- Last post by Sevenless
Fri Oct 16, 2015 10:29 pm
-
- Berries in buckets
by shubla » Sun Sep 13, 2015 1:43 pm
- 10 Replies
- 1000 Views
- Last post by Granger
Fri Oct 16, 2015 8:18 pm
-
- Siege Flag - Siege overhaul idea
by Gabula » Fri Oct 16, 2015 5:48 pm
- 5 Replies
- 444 Views
- Last post by shubla
Fri Oct 16, 2015 7:15 pm
-
- Excess seeds
by MagicManICT » Thu Oct 15, 2015 8:03 pm
- 7 Replies
- 682 Views
- Last post by DaniAngione
Fri Oct 16, 2015 4:03 pm
-
- Selecting a new recipe cancles running craft
by Granger » Fri Oct 16, 2015 6:36 am
- 1 Replies
- 297 Views
- Last post by jorb
Fri Oct 16, 2015 8:19 am
-
- Roads & Teleportation
by spawningmink » Wed Oct 14, 2015 8:25 pm
- 21 Replies
- 1889 Views
- Last post by theoddfielding
Fri Oct 16, 2015 6:59 am
-
- Guild hall texture tweak
by Sevenless » Wed Oct 14, 2015 4:22 pm
- 5 Replies
- 2101 Views
- Last post by Kirby254
Fri Oct 16, 2015 6:26 am
-
- Town claims on surface and in caves/mines
by maze » Thu Oct 15, 2015 4:50 am
- 18 Replies
- 4278 Views
- Last post by maze
Fri Oct 16, 2015 5:48 am
-
- Hunter traps.
by fuinharlz » Thu Oct 15, 2015 5:59 am
- 6 Replies
- 1325 Views
- Last post by fuinharlz
Thu Oct 15, 2015 8:12 pm
-
- Road system
by Procne » Thu Oct 15, 2015 6:01 pm
- 1 Replies
- 481 Views
- Last post by Sevenless
Thu Oct 15, 2015 7:18 pm
-
- Green blinking for newly implemented recipes
by Phizuol » Thu Oct 15, 2015 1:50 pm
- 1 Replies
- 252 Views
- Last post by LadyV
Thu Oct 15, 2015 2:45 pm
-
- Wall system and siege
by Lorefin » Thu Oct 15, 2015 11:24 am
- 2 Replies
- 499 Views
- Last post by LadyV
Thu Oct 15, 2015 1:34 pm
-
- Running animation seems to clip into itself?
by Luckdemon » Thu Oct 15, 2015 6:55 am
- 3 Replies
- 334 Views
- Last post by jorb
Thu Oct 15, 2015 8:12 am
-
- Lynx Map Icon
by camobeast » Thu Oct 15, 2015 5:15 am
- 2 Replies
- 475 Views
- Last post by Sever
Thu Oct 15, 2015 8:00 am
-
- Fish sauce
by Redlaw » Thu Oct 15, 2015 5:02 am
- 1 Replies
- 245 Views
- Last post by jorb
Thu Oct 15, 2015 7:58 am
-
- Moving stockpiles
by raindrops » Thu Oct 15, 2015 7:16 am
- 0 Replies
- 398 Views
- Last post by raindrops
Thu Oct 15, 2015 7:16 am
-
- Wanderers
by venatorvenator » Wed Oct 14, 2015 8:07 pm
- 4 Replies
- 450 Views
- Last post by maze
Thu Oct 15, 2015 5:45 am
-
- Critter Crusher
by Kaios » Wed Oct 14, 2015 11:52 pm
- 3 Replies
- 377 Views
- Last post by Granger
Thu Oct 15, 2015 2:22 am
-
- The Stone Wall
by DaniAngione » Thu Oct 01, 2015 5:14 am
- 16 Replies
- 2338 Views
- Last post by Garfy
Thu Oct 15, 2015 1:50 am
-
- Wrought iron rate way too low.
by shubla » Mon Oct 12, 2015 8:12 pm
- 23 Replies
- 1857 Views
- Last post by Sever
Wed Oct 14, 2015 6:32 pm
-
- Stockpile Filling Request/Idea
by Idlehumor » Wed Oct 14, 2015 11:29 am
- 2 Replies
- 450 Views
- Last post by Potjeh
Wed Oct 14, 2015 5:11 pm
-
- Walking with item on cursor (ctrl+click)
by Chiprel2 » Wed Oct 14, 2015 3:33 pm
- 1 Replies
- 312 Views
- Last post by Kaios
Wed Oct 14, 2015 3:41 pm
-
- Roadbuilding changes
by Sentientdeth » Tue Oct 13, 2015 7:56 pm
- 5 Replies
- 959 Views
- Last post by Sentientdeth
Wed Oct 14, 2015 2:47 pm
Who is online
Users browsing this forum: Claude [Bot], TheRealWeeb and 5 guests