Constantinople reopened

[ARCHIVE FOR WORLD 3]Forum for discussing in game politics, village relations and matters of justice.

Re: Constantinople reopened

Postby gt4329b » Sat Jul 31, 2010 5:49 pm

Zion wrote:
Tacheron wrote:Any chance people could get temporary nople invitations for village porting so as not to have to do the big trek? :)


What he said. I would like to not have to cross 3 supergrids to get there. But maybe my Agi isn't high enough......


Offer some metal tools in exchange for delivery of a signpost - I imagine there are more than a few lowbies that would trade the travel time for items that are very difficult for an un-village-affiliated player to acquire.

Of course, it'd be pretty tough to do without a world map resource (ala the never-online havenmap.tk)...
"Also, the game was never user friendly." - jorb
User avatar
gt4329b
 
Posts: 64
Joined: Sun May 30, 2010 4:28 am
Location: 40.053482, -105.291904

Re: Constantinople reopened

Postby SpidersEverywhere » Sat Jul 31, 2010 10:33 pm

Dude, yes, I will walk across the world for a scythe.
User avatar
SpidersEverywhere
 
Posts: 195
Joined: Sat Jul 10, 2010 6:18 am

Re: Constantinople reopened

Postby Zion » Sun Aug 01, 2010 12:08 am

gt4329b wrote:
Zion wrote:
Tacheron wrote:Any chance people could get temporary nople invitations for village porting so as not to have to do the big trek? :)


What he said. I would like to not have to cross 3 supergrids to get there. But maybe my Agi isn't high enough......


Offer some metal tools in exchange for delivery of a signpost - I imagine there are more than a few lowbies that would trade the travel time for items that are very difficult for an un-village-affiliated player to acquire.

Of course, it'd be pretty tough to do without a world map resource (ala the never-online havenmap.tk)...



Ok
1) A russian took my mine so I have no way of getting metal.
2) It was a copper mine, not exactly high grade
3) I'm more like the lowbies that you refer to.
Zion
 
Posts: 104
Joined: Mon Jul 12, 2010 9:32 am

Re: Constantinople reopened

Postby FAniss » Sun Aug 01, 2010 11:12 am

I do not know, where there is my village. How to me to get to Constantinople?
FAniss
 
Posts: 1
Joined: Wed Jul 14, 2010 9:50 pm

Re: Constantinople reopened

Postby gt4329b » Sun Aug 01, 2010 8:53 pm

This thread might be useful (page 11 in particular has several maps linked); there are several large map segments linked from it that include Constantinople -- a fair amount of the Constantinople supergrid and the supergrids north of it are covered...

...and havenmap.tk is a useful resource for the central supergrids as well. When it's online. Which it never is.
"Also, the game was never user friendly." - jorb
User avatar
gt4329b
 
Posts: 64
Joined: Sun May 30, 2010 4:28 am
Location: 40.053482, -105.291904

Re: Constantinople reopened

Postby niltrias » Tue Aug 03, 2010 4:18 pm

Good to hear it has been re-opened. I was sorta thinking of doing a quick pilgrimage to the statue of blaze and to Constantinople. Unforutunately, it seems that I cannot leave my farm for now. When I do escape, it will be nice to see people on the way.
<Marcher Lord>
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
User avatar
niltrias
 
Posts: 1559
Joined: Sat May 30, 2009 10:19 am

Re: Constantinople reopened

Postby juhubert » Tue Aug 03, 2010 5:03 pm

niltrias wrote:Good to hear it has been re-opened. I was sorta thinking of doing a quick pilgrimage to the statue of blaze and to Constantinople. Unforutunately, it seems that I cannot leave my farm for now. When I do escape, it will be nice to see people on the way.


when you happen to stumble upon Sodom on your way, just drop in, if you like a tour through our city. we welcome the idea of wayfairing folks. it adds some colour to the game. and for myself, i enjoy roaming around and exploring quite much for myself, as well as meeting new folk.
Wanderer through worlds and ages
User avatar
juhubert
 
Posts: 398
Joined: Sat Aug 08, 2009 7:01 pm
Location: World Central

Re: Constantinople reopened

Postby Zion » Wed Aug 04, 2010 3:40 am

when you happen to stumble upon Sodom on your way, just drop in, if you like a tour through our city. we welcome the idea of wayfairing folks. it adds some colour to the game. and for myself, i enjoy roaming around and exploring quite much for myself, as well as meeting new folk.[/quote]

Ooooooooooooooooooo! Tours?
Zion
 
Posts: 104
Joined: Mon Jul 12, 2010 9:32 am

Re: Constantinople reopened

Postby juhubert » Wed Aug 04, 2010 12:29 pm

Zion wrote:Ooooooooooooooooooo! Tours?


this was directed to niltrias. we occasionally do tours thru Sodom, but only for people we know for some time.

otherwise it would
- be a security risk
-end me as tourist guide
Wanderer through worlds and ages
User avatar
juhubert
 
Posts: 398
Joined: Sat Aug 08, 2009 7:01 pm
Location: World Central

Re: Constantinople reopened

Postby Bl1tzX » Fri Aug 06, 2010 9:27 am

What's wrong with being mayor and the tour guide Juhu?
You were pretty good at showing me around, I think you'd do great with the travellers! :lol:
User avatar
Bl1tzX
 
Posts: 525
Joined: Mon Aug 10, 2009 9:52 am

PreviousNext

Return to [ARCHIVE]In Congress Assembled

Who is online

Users browsing this forum: Claude [Bot] and 0 guests