2 Butko
This thing works in AD already. And works fine.
To make this working you need to see villagers, not slaves.
Koya wrote:2 Butko
This thing works in AD already. And works fine.
To make this working you need to see villagers, not slaves.
Melgui wrote:Koya wrote:2 Butko
This thing works in AD already. And works fine.
To make this working you need to see villagers, not slaves.
That is! you don't really need to implement a new system (automatic taxes, etc. Butko were talking about) because the game already permit this. Let the player do whatever he wants without UI or specific game mechanics restraints.
Koya wrote:Coins that will be unique is only thing needed. Really needed.
Also interested in bigger teritory of banner-statue, auth quantity on them can be whatever needed, have no real difference. I wanna see real numbers to cover whole SG. Because in next world will be interesting to make few big villages under one claim at whole SG. I think its stupid that you need 13500 banners to cover SG of area which is 1/81th part of world when in AD more than 10% of active players on 1/4 of SG. It must be more simple. Then people will be making brickwall around SG and cover it with banners and make small kingdom on their land
No user interfaces ingame needed. At least its not critical. For me enough that we can ban villagers by memorizeIt was main problem in big villages.
Koya wrote:Also interested in bigger teritory of banner-statue, auth quantity on them can be whatever needed, have no real difference. I wanna see real numbers to cover whole SG. Because in next world will be interesting to make few big villages under one claim at whole SG. I think its stupid that you need 13500 banners to cover SG of area which is 1/81th part of world when in AD more than 10% of active players on 1/4 of SG. It must be more simple. Then people will be making brickwall around SG and cover it with banners and make small kingdom on their land
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