Info on a village called /rf/

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Re: Info on a village called /rf/

Postby Chakravanti » Sun Jul 04, 2010 9:22 pm

exewu wrote:great, that would mean that any wall within 10 tiles of a river would become unsafe. This would be quite gay to say the least.

I don't see why. Less gay than an invincible fortress at the very least.
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Re: Info on a village called /rf/

Postby coolface » Sun Jul 04, 2010 9:23 pm

Pal wrote:
First, noone from Resistance Outpost have thievery skills. So if you are saying that scents showed on Resistance Outpost - you are liying.

Second, I can explain all the situation from it's start.

1. Xytop members stopped often playing and said they are leaving game.
2. Their walls destroyed cause of time.
3. Two newbie players took some items from there (not members of Resistance, but we had trade for silver with them).
4. Xytop members killed them (those newbies dont even thought someone can kill them for robbing old villages, and had HFs outside, but ok it's their problem).
5. Theese two guys left game and give us their mine.
6. We took mine by our main characters with help of their friend, who had vandalism (we dont have any thievery skills, as I said). We didnt use declaiming, cause man was offline.
7. Xytop members saw mine, and us near mine, and shooted us (so, they attacking anybody there, not only thieves).
8. They only had trespessing scents on Resistance Outpost (not any scents more than trespassing, cause we dont have it, BUT they attacked us with ranger bow and killed. With no reason, just because we were at mine.
9. Okayama (as I know, there showed vandalism) is, seems, man's who helped us buing by vandalism village.

So. As we see, information that we have thieves in our village is wrong, so one was killed with no reason (just cause he was at mine). And, you see, this keep on island is Xytop's place for HF for PKing and thievery.

P.S. and, if this info can helps, Xytop's first reason for leaving game was their thief with A LOT LP was killed.

P.P.S. now they are trying to say that silver mine was their and we stole it. Funny, cause I got it directly from man who claimed this mine :D So they are just simply liying.



Паладинф1, залогинься.
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Re: Info on a village called /rf/

Postby Pal » Sun Jul 04, 2010 9:37 pm

Already.

Хер вам, а не серебряная шахта 8-)
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Re: Info on a village called /rf/

Postby exewu » Sun Jul 04, 2010 10:08 pm

Chakravanti wrote:I don't see why. Less gay than an invincible fortress at the very least.

Perhaps you haven't build a brickwall before and don't understand how much fun it is to build one. In that case be my guest go build a wall, and then realise you have to rebuild that wall because of a bandaid fix.
You do realise that rams break down because you aren't supposed to be able to just roll up to someone with them, they deserve that 24h heads up when they build a brick wall. Rams on rafts however do not give this courtesy.
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Re: Info on a village called /rf/

Postby Avu » Sun Jul 04, 2010 10:15 pm

Well if they decayed with the movement of the raft as well as with its normal movement it would alleviate part of the problem. The bigger problem would be hiding the ram.
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Re: Info on a village called /rf/

Postby exewu » Sun Jul 04, 2010 10:25 pm

That could work actually, but there's a lot of factors involved.

Perhaps allow rams to be driven in the shore part of a river, just make it instantly break after it exits a raft so that people get the 24h warning at that time.
(that'd still leave small islands very easy to defend though, so perhaps your idea is better)
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Re: Info on a village called /rf/

Postby Dataslycer » Thu Jul 08, 2010 3:10 am

Can the victims killed by rf please PM me?
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Re: Info on a village called /rf/

Postby Gorkan » Thu Jul 08, 2010 10:19 am

Yeeehaw, fatality 8-)
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Re: Info on a village called /rf/

Postby JoeBlade » Thu Jul 08, 2010 10:49 am

How much money has paid? I am simple too where that nearby I live and I smoke hemp, I wish to pay thirty euros for pulling down pair of small villages and five players, at them a lot of the planted hemp to which at me unfortunately isn't present access. When it is possible to issue the bill?
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Re: Info on a village called /rf/

Postby juhubert » Thu Jul 08, 2010 11:10 am

JoeBlade wrote:How much money has paid? I am simple too where that nearby I live and I smoke hemp, I wish to pay thirty euros for pulling down pair of small villages and five players, at them a lot of the planted hemp to which at me unfortunately isn't present access. When it is possible to issue the bill?


for a just cause, no money was taken. as one of their villagers attacked a trader in constantinople and nearly killed him - nearly, because our task force was swift enough in constantinople to save his life - we spoke justice. the rules are simple: attack a trader, get killed.
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