Jackard wrote:No see, this is just one of many flaws we've pointed out that they simply haven't had the time to address. We're not singling out your precious archery. And I had you on ignore until someone believed you'd make a great addition to the dev forum.
I see, well interesting.
There are many of them yes, but this problem isn't just with archery damage, but damage overall, I mean how often does a hit after defense NOT 1hko someone of the same level? As I've been told since I started playing CON is largely useless, everything comes down to 1hko in battle, you could have 2,000 HP if you want and you'll probably still be taken down in a hit by someone with similar stats who gets through your defense. If anything should really change, archery should be better integrated into the combat, instead of being it's own separate pile of barely worth it crap, it should use the defense bar, the attack bar too perhaps, and should have something other than just quality for damage.
Potjeh wrote:If you just tabbed over to the forums, you'll hear the melee guy chopping the wall.
Sorry, but ever since pigs I keep sounds off 100% of the time. Palisades can also be broken down in under 2minutes by some people...
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