burgingham wrote:And what is it with goons taking the moral high road all of a sudden? It is not like you guys don't have a history regarding unjustified raiding and murder yourselves. This wasn't even unjustified, the current game mechanics do not allow any other form of retaliation if you want to make sure your own safety is secured for a solid amount of time.
Jackard wrote:Goons are (still) the negros of haven and hearth.
Coldsteel wrote:This was the mother of all battles and was actually the most excitement this game could muster. We need more of this but the combat system and perm death makes a lot of people want to avoid any PvP at all costs.Onionfighter wrote:The history: After one of our village members was raided by strangers who destroyed what they couldn't take, I tracked the perpetrators to the village of Xanadu (strange for me, having belonged to Xanadu on the previous map). Judging by, among other things, the rune stones in the area, I concluded that it was a goon village, which Sabinati admitted. He agreed to pay us restitution for the lost and destroyed stuff.
In the process of working out what would be paid back, we were attacked again. The raiders again destroyed all they couldn't take, and even killed our lawspeaker, possibly using the chat bug.
...
Eventually we had a fight. This was the largest fight on this game I have ever been a part of. Frankly I am surprised our people didn't end up attacking each other.
KillerofLawyers wrote:To be honest, the main reason I find raiding so attractive on BN is that I expected better from Bay-12. Instead I find a bunch of people who take things dead serious when you destroy their pixels.
Jackard wrote:Goons are (still) the negros of haven and hearth.
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