by Chakravanti » Sat Aug 28, 2010 8:18 pm
In most MMO's roleplay is difficult to muster because in the end the only thing you lose is pride when you get your ass kicked in "PvP." H&H is unique because it makes the most vulnerable and puts the most at stake for participation in PvP and doesn't make participation an option, only allowing a player options in how they participate.
This emphasizes the impact of every PvP scenario because stakes are always higher than any other game even when you're a noob and there is no way to opt out. So roleplaying not only comes natural to these scenarios but the dramatic encounters generate real feelings in the player on behalf of their character because of the investments at stake. That said, this high stakes warfare that becomes conducted by a groups of people because the nature of the game generates a significant level of reward advantage to teamwork and cooperation.
So the roleplay that develops ends up looking a lot like a sexless fuedal era saga.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley,
O Death!