Burgingham has requested that I not post my questions about the change in Wayneville's policies in the thread about Wayneville, so respecting his wish I am posting here.
This is the follow up of a number of posts I made in that thread asking if there was any evidence that Wayneville would change its policies. The response to my posts has been on the negative side. It seems very much to me that they have been seen as an attack.
Prior to the map reset the village of Wayneville practiced killing noobies and non-consensual abusive role play. I think by stating that baldly here without any evidence or testimony I will get some angry denials. This is a repeat of the claim that I have made in the other thread, with my reasons and observations. At that time nobody denied there was antisocial stuff done by Wayneville, they just told me to shut up. Since I already described my personal experiences with Wayneville and why I describe it as non-consensual abuse I won't recap here. In the first post of the New Wayneville thread Burgingham stated that they were no longer going to do the bad stuff and as evidence he proffered that certain peaceful players had joined New Wayneville. I paraphrase him, but that was the jist of what I understood.
Here's my standpoint: When Wayneville was asked why doing the bad stuff and raiding cities and killing characters, the reply was that they did it for lulz, out of boredom and to get valuables without paying for them. This is absolutely their right, if they want to. The game is not set up to forbid non-consensual pvp, it is designed to strongly encourage it. They broke no game rules. Just to phrase it in a way that hopefully won't feel like an attack, Wayneville didn't used to play gentleman's league, and now they say they will play gentleman's league. I'm trying to figure out why they would do that in order to evaluate if it is a short term, long term or permanent change.
In the old map I hid and made lots of new characters to avoid being the target of raiders. In this map because of random spawning it isn't as easy. It used to be that the bulk of the players were clustered in the original area. Now the eighteen or so characters I have spawned since the map reset to explore are finding that people are pretty evenly spread out. Isolated corners on the far grids are no longer isolated the same way. This means that hiding is not as effective as it was. So how safe is it to come out of hiding?
It goes without saying that there are no 100% guarantees that Wayneville can offer. Wayneville is not a hive mind and the future is impossible to foresse. Half of them could switch to gentlemen's league permanently, one of them go rogue and try to kill as many players as possible and the rest of the quit because they found another game they like more. I'm not asking for a guarantee as much as a reason they have started playing nice that will stand up against their previous justification for not playing nice out of the desire for lulz, boredom and to get valuables without paying for them.
I'm afraid every scenario I have tentatively proffered as what's going on in the centers of power has been seen as an attack... Sorry, Trav, and anyone else who feels offended. It wasn't meant that way. So far the only explanation I've been give is "we changed our minds" and that to me can be taken as "until we change them back again"
Obviously again, Wayneville is under no obligation to satisfy my impertinent speculation. If they were to reply for instance that they had embarked on a policy of trying to unite the English speaking players against the Russians they would be revealing some private strategy that it would be highly indiscrete to blab on the forum. (Idle speculation here, not accusation, no evidence! Equally valid is the wild guess that they are secretly joining with the Russians to attack Bottleneck) If they have some deep intent like that I'm the last person they would want to know. My query and disbelief is being taken as an attack, and they would naturally assume that I would rush to create more trouble for them with that information.
There are a lot of possible reasons they might switch to a gentleman's league playing style: Jorb and Loftar told them to knock it off; they are getting tired of being regarded with loathing; they feel they have established their ruthless reputation enough that they no longer need to go around gakking people to achieve dominance; they need Trav and Innsmouth and Co as allies and this was the only way to get it; they are suckering in their previous antagonists to join them planning on exterminating them at the right moment; all this raiding has been making it hard to find trading partners and they feel they have been missing out on trade; raiding everyone around them has resulted in a no-go zone around Old Wayneville and all that grid and a half of travel time to see anyone was getting boring.... I could come up with another half dozen possible reasons they might go gentleman's league, some as a permanent change, some as a long term change and some as a very short term change. This is the kind of answer I want.
What I find troubling is that I keep asking, why? and is there any evidence? and being told trust me, trust me, because I say so, but much more than that, shut up, you have no right to ask this question. And that unfortunately makes me feel that my unease with the reformation is justified. It's a free forum, so they are allowed to tell anyone they want to that it isn't.

Yep, I admit it. I am going on and on and on about this. Yep, no doubt some of you Do Not Want to Hear It. Yep, I am insignificant and nobody has ceded me the forum bandwidth which has been claimed by the prominent players. Yep, the question is intrusive. So....
Does anyone have any evidence that the Reformation of Wayneville is real and is going to last?