I've done a good amount of situation investigations for a while in this world and while there are a lot of griefers out there that want to make game-play miserables for others, there are also a lot more conflicts that doesn't really have a 'bad guy'. Rather it is both side fighting over each other due to a situation from one person's mistake and taking side, a misunderstanding, a supposed breach of contract when it is not clearly worded what was breached, and other things. I myself have somewhat participated in trying to sort these and able to resolve a number of them with good results here but sometimes I wonder what would have happened had I not get involved. Will things be resolved by themselves or will it break into conflict with each side calling the others raiders?
Sometimes these conflicts serve to drive the world and make things more interesting though some prefer the peace rather than the conflict. Other believe some of the conflicts are rather pre-emptive and silly and just a 'n00b war'. It's not just in Haven and Hearth either but in other games as well, particularly other MMORPGs that involves organization of such (ex. clans, guilds). Some of it even takes place within the real world as we speak and in past histories.
So anyone else have any thought on this?