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Postby popfor » Thu Dec 19, 2013 3:04 am

Hum, do you have any plans to spice up the ranged combat mechanics, armor pierce or anything? Its bugged me for a while that getting over 950 dmg with a bow can become quite difficult (for me and as far as the logical mechanics that I perceive at least) While they shouldn't be "un-nerfed" i believe a improved damage/armor equation would be beneficial? :|
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Re: Haven 2.0: "Hafen"

Postby jordancoles » Thu Dec 19, 2013 3:26 am

popfor wrote: Its bugged me for a while that getting over 950 dmg with a bow can become quite difficult

It incredibly easy to get over 950 dmg with an rbow :|
That being said, martial and peace are stupid and should not exist
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Re: Haven 2.0: "Hafen"

Postby jordancoles » Thu Dec 19, 2013 3:45 am

popfor wrote:
jordancoles wrote:
popfor wrote: Its bugged me for a while that getting over 950 dmg with a bow can become quite difficult

It incredibly easy to get over 950 dmg with an rbow :|
That being said, martial and peace are stupid and should not exist

Really? Highest damage ive reached is 950ish with a q110 rbow and 140 arrows? Am I missing something?

Yes. Perc.
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

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Re: Haven 2.0: "Hafen"

Postby popfor » Thu Dec 19, 2013 3:48 am

Perc only raises minimum damage?
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Re: Haven 2.0: "Hafen"

Postby jordancoles » Thu Dec 19, 2013 4:16 am

popfor wrote:Perc only raises minimum damage?

AGI of the person you shoot at and your perc determines the dmg you're going to do. Bow and arrow q cap the max dmg + martial/peace slider
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Re: Haven 2.0: "Hafen"

Postby popfor » Thu Dec 19, 2013 4:17 am

jordancoles wrote:
popfor wrote:Perc only raises minimum damage?

AGI of the person you shoot at and your perc determines the dmg you're going to do. Bow and arrow q cap the max dmg + martial/peace slider

wot wot wot wot wot wot wot wot wot wot wot. Okay.
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Re: Haven 2.0: "Hafen"

Postby overtyped » Thu Dec 19, 2013 11:19 am

I really dislike 3d for these kinds of games, hard to figure out which direction you are going, and the spinning camera from salem gave me nightmares.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Haven 2.0: "Hafen"

Postby jordancoles » Thu Dec 19, 2013 11:22 am

overtyped wrote:I really dislike 3d for these kinds of games, hard to figure out which direction you are going, and the spinning camera from salem gave me nightmares.
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

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Re: Haven 2.0: "Hafen"

Postby painhertz » Thu Dec 19, 2013 1:52 pm

dagrimreefah wrote:Wow loftar, a bigger world is the exact OPPOSITE thing haven needs :roll:

Also what ever happened to you "never monetizing HnH"?


This isn't Haven anymore than Halflife 2 is Halflife. Haven as is probably won;t be monetized. You're slippin, homie.
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Re: Haven 2.0: "Hafen"

Postby ramones » Thu Dec 19, 2013 1:58 pm

No 3d :) Traveling is cool, but make sure there is a system that would honor traders and can't be destroyed with 1 second click such as barter stands atm, so maybe some cash on delivery service, mailbox, I dunno.

@popfor, I'd say best bow currently in w7 makes about 1400 dmg (max dmg, being full martial, q160+ arrows). Which still isn't enough to touch good geared people.
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