fistintinyass wrote:- the more you eat the more your poop meter fills up
This makes sense.
fistintinyass wrote:- a skill will be added that lets you clean up poop and craft poop removal tools
Seems fairly self-conclusive, how else would we rid ourselves of the terrible poop menace?
fistintinyass wrote:- without these skills poops becomes an obstacle which takes an in game week to decay, so reusing poop pits and pooping in rivers is advisable to new players, lest they have a poop filled village!
This goes a long way in promoting the so-called realism this game's designers have thus far failed to achieve.
fistintinyass wrote:- If your charater's poop meter is high, and you make the choice to sleep, your character will poop him/herself while asleep, resulting in mounds of poo which must be remove
This is utterly disgusting, and yet, I can not help but agree with your ultimately realistic and well thought out conclusions.
fistintinyass wrote:- the stench of poo causes a negative buff to strength and charisma, so it can be used tactically in either defense or offense
Yes, however, I think you should have gone further in your exploration of possible offensive/defensive uses of poo. We should be able to coat our weapons with poo which would provide a poision status effect, so that if you were to shoot an thief as he is running away with your valuable poo-cleaning items (such as your nettle butt wipes) you could shoot him with an arrow, he may escape momentarily, but if he does not use leeches to suck the poison out eventually he will die from your mighty poo.
Blxz wrote:fistintinyass wrote:
What do you guys think
I think you are retarded.
This comment is totally unnecessary and abusive, this is exactly what we as hearthlings should band together to protest, we must come together in unity to explore all possible ideas to further our enjoyable gameplay experience.