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Re: Haven 2.0: "Hafen"

Postby MrGemini » Thu Dec 19, 2013 2:17 pm

haven 2 incoming wohooooo
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Re: Haven 2.0: "Hafen"

Postby shubla » Fri Dec 20, 2013 12:02 pm

I hope old haven will be published server files and everything. So we have even smth to play when hafen comes. :(
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Re: Haven 2.0: "Hafen"

Postby borka » Fri Dec 20, 2013 1:49 pm

shubla wrote:I hope old haven will be published server files and everything. So we have even smth to play when hafen comes. :(


Wont happen i guess...
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Re: Haven 2.0: "Hafen"

Postby robous » Fri Dec 20, 2013 4:33 pm

Xcom wrote:I would even try involve some of the programer community in making the client side client


That sounds fun. :D
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Re: Haven 2.0: "Hafen"

Postby Nate_H » Fri Dec 20, 2013 8:06 pm

Potjeh wrote:Yeah, if it's 3D the camera should be less Salem and more Starcraft 2.

I couldn't agree more.
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Re: Haven 2.0: "Hafen"

Postby Daji » Fri Dec 20, 2013 8:25 pm

sabinati wrote:
APXEOLOG wrote:As for me i prefer 3d, since it is easier to add new content/mechanics to 3d games (good height map like in salem actually). (for example to add horses to the hnh you should redraw many sprites, while in 3d you should just add new skeleton animation). Of course there's speedup solutions for 2d too, by anyway 3d seems to be better.
The only problem with 3d is performance, because you cannot prerender levels and everything should be calculated on update. But there's lot's of optimisations too.


you can build the actual stuff in 3d and export 2d sprites from all angles.

Like in that old game graphic type, like Gene wars?

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Re: Haven 2.0: "Hafen"

Postby dagrimreefah » Fri Dec 20, 2013 8:31 pm

Daji wrote:Like in that old game graphic type, like Gene wars?

Daggerfall is another of many.
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The term is "prerendered 3-D sprites".
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Re: Haven 2.0: "Hafen"

Postby BlueSmall » Fri Dec 20, 2013 10:18 pm

overtyped wrote:I really dislike 3d for these kinds of games, hard to figure out which direction you are going, and the spinning camera from salem gave me nightmares.

+1
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Re: Haven 2.0: "Hafen"

Postby popfor » Sat Dec 21, 2013 12:16 am

BlueSmall wrote:
overtyped wrote:I really dislike 3d for these kinds of games, hard to figure out which direction you are going, and the spinning camera from salem gave me nightmares.

+1
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Re: Haven 2.0: "Hafen"

Postby jordancoles » Sat Dec 21, 2013 12:21 am

Take nothing but keys and canoes from salem and forget the rest please
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