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Re: Game Development: Villages

Postby jorb » Sun Apr 04, 2010 1:38 am

Forgive them, Rhiannon. The boys, you see, actually meet very few women. With me, lads: "I will count to ten and take one deep breath before I post sexist bullshit".

Also, Rhiannon: Noted, you don't like it, the upkeep is too much, I will consider revising it. The thought is not that you should feel compelled to grind in order to play the game.
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Re: Game Development: Villages

Postby Rhiannon » Sun Apr 04, 2010 1:40 am

sabinati wrote:feb 28 isn't a week ago rhiannon

oooo I'm so sooorrryyyy, I saw march instead of feb. A month instead of a week. How awful. The question still remains, as does the waiting for you to identify and errors in the posts ranging from Avu to Potjeh to Emina (to to name a few recognizable names) to even Jackoff himself regarding the implications and overall detriment of this crap that you suggest could be over-reactions. I'm still curious as to what those are, your points of contention, your idea of how pissing in the face of 90% of the players helps the game move towards a viable and enjoyable mmo as the update/system stands. How exactly does wiping out nearly every village in the game save a few megas help the atmosphere of "fun" in the game for the majority of normal and casual players. What are your actual thoughts (if you can express them without worrying about what they think of your shiney new medal)

As my chieftan (who has a trucking job and out on the road 3-4 days a week) said when called her and told her about this and the 2 villages near us we trade with who will be GONE in a few days. "Do they even want people to play this fucking game"? Which is a viable question as the purpose seem to be to make everyone give up and leave for some reason.
Last edited by Rhiannon on Sun Apr 04, 2010 1:51 am, edited 1 time in total.
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Postby Jackard » Sun Apr 04, 2010 1:43 am

Rhiannon wrote:(if you can express them without worrying about what they think of your shiney new medal)

you may not have noticed while choking on your indignation, but our manner of posting hasnt changed

--- signed jackard, keepin it real since july 09
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Re: Game Development: Villages

Postby sabinati » Sun Apr 04, 2010 1:54 am

Rhiannon wrote:
sabinati wrote:feb 28 isn't a week ago rhiannon

oooo I'm so sooorrryyyy, I saw march instead of feb. A month instead of a week. How awful. The question still remains, as does the waiting for you to identify and errors in the posts ranging from Avu to Potjeh to Emina (to to name a few recognizable names) to even Jackoff himself regarding the implications and overall detriment of this crap that you suggest could be over-reactions. I'm still curious as to what those are, your points of contention, your idea of how pissing in the face of 90% of the players helps the game move towards a viable and enjoyable mmo as the update/system stands. How exactly does wiping out nearly every village in the game save a few megas help the atmosphere of "fun" in the game for the majority of normal and casual players. WHat are your actual thoughts (if you can express them without worrying about what they think of your shiney new medal)


when did i say anyone was wrong about the upkeep being too high? i don't think i've actually said anything about it, as i haven't really looked at it yet. i said you are overreacting. i mean really, are you unable to get your point across without vitriol?

clearly the intent is not to wipe out active villages here. stop thinking the devs are out to get you and playing favorites with a few groups, because they aren't.
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Re:

Postby Emina » Sun Apr 04, 2010 3:15 am

Jackard wrote:like most women, rhiannon is completely hysterical and cannot be reasoned with



If it would have been ironic thats one thing, but im pretty sure you mean what you say here, so really get back to the 2000 century and
GTFO with that sexist bullshit!! Those sentenses has been used to many times by to many men to demean women since the beginning of time.
Women was sent to be inprisoned in mental hospitals for so called "hysteria" for not doing what they where told by their husbands in the mideval times.
this poor exuse Is getting fucking old.
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Re: Game Development: Villages

Postby sabinati » Sun Apr 04, 2010 3:17 am

relax. it's ironic.
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Postby Jackard » Sun Apr 04, 2010 3:18 am

sabinati wrote:relax. it's ironic.

see above. knew it would bug rhiannon so i went for it ;)
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Re: Game Development: Villages

Postby Russaria » Sun Apr 04, 2010 5:39 am

sabinati wrote:[if i'm understanding it correctly, as your int and cha rise, the amount of authority restored when you gain lp rises as well. fox gives int. blueberries give int. blueberry pies give mostly int. most fish give int and/or cha (seriously fishing is easy as hell what are you talking about). civilization slider buffs int/cha. bear necklace buffs cha. roasted lamb, grapes, and raisins are easy sources of cha. i find it hard to believe that you would have 10 int and cha a month into the map.

i think you're jumping to conclusions and overreacting. i'm not saying that you're wrong in your opinion that the auth drain is too much, but i don't really think we have enough data to make a good judgement of this system yet.


Well you and the other goon can screech at her all ya want but you cannot convince me you don't know how to calculate. When someone get's online and sees their authority already at 39k like a trading neighbor of ours and then grinds for hours in effort to get it back up some, only to realize that 15k a day means they have what, 3 days left, maybe more if they can somehow break even. What "data" do you need to verify her conclusions? You will consider it "Obvious" and a "mistake" AFTER everyone loses their villages?

It does not take a rocket scientist to calculate 15k and a quick overview of their situatioin to thrash it out. As for you Int/Chr stuff, blueberry spawn is as pathetic as everything else except taproot and mushrooms. As for her stats, I don't know the numbers but she of course has more than 10 Chr she formed a damn village and even with her chr/int she could see how long and how much of a grind it would be just to get some of the 15K ALP (since you have to triple+ that in character lp we'll give it a new name of it's own) to try break even tonight with 1 citizen in Germany on vacation, the other halfway across the country on a truck haul and the other working a spring break double shift sloshing drinks to sunburnt fools (also what me and Rhiannon have to be doing for the next month) here on Panama City Beach.

To your claim that it isn't about running off all the casuals nor favoritism then tell me how worried YOU are, tell me how worried Sodom is, or the other couple of towns where the goon squad and "Private forum friends " all nest together. I doubt there is much worry going on about losing your villages. Did the "private forum group" know this was coming? (Just curious regarding what I read elsewhere on that issue)

To the numbers, of course people are curious, the more come the more talk, the more it spreads, visits are no measure of success it is only a measure of current awareness and or advertising. Of the 50 mmos I've tried I doubt any of them could count my couple weeks visit a "successful convert". Revolving door noobs can always keep the numbers high on paper...just ask Atlantica who got caught trying to advertise those numbers to commercial clients as "Active members" for their advertising dollar and nearly got sued out of a game when some inside employee went Narc on them.

Overall, it is clear as crystal, this radical update is a repulsive perversion of a justified and simple mechanic idea regarding allowing abandoned villages to decay (what Avu said). Instead of addressing that in a decent simple fashion it seems indeed like some radical favoritism to a small group and total grief to the majority casual players who have learned and been taught to stay small and secure and trust no one due to the atmosphere. (What did Loftar say? to make it "harder" for solo or small villages = pretty much impossible = no causal players allowed unless ya want to be a SodomBread baking slave of his Sodom friends) It felt pretty cool to see everyone ban together against that UO fanatic troll, loyalty and exaltation for the game and even the Devs expressed, and the thanks they get is to lose everything they worked for. When something like this is done, it can really kill morale and make people feel pretty betrayed. I know that is how she felt, and everyone we know in-game. Granted those people aren't from the Sodom private forum proud crowd this update won't bother too much, but they are long term loyal players who mostly said "well fuck them too" as they logged off tonight. You may have fun with your sexist bullshite and raging her as a hysterical woman because she calls a ball scratching neanderthal an APE without apology but she's not alone in her feelings. She's just more loud and honest about saying it! And I admire her for it...when the aliens come to town MY ass is getting behind Sigourney Weaver because I don't give a rat's ass whether she's got tits or not, only whether she can kill the damn things so I can get my ass back home to a beer! Screw the sexist crap, give 'em all guns!!!
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Re: Stairs

Postby giftiger_wunsch » Sun Apr 04, 2010 7:41 am

Fjorn wrote:What a horrible idea, this just makes the game too easy.


Clarify or gtfo of my thread, fuckwit. Explain to me how the ability to spend a couple of hundred boards to let you traverse cliffs in the middle of your property and save you about a minute each time, makes the game easy. Go on, I dare you. Come up with just one good explanation for why you're not just a troll who's sad because jorb/loftar won't let us build bridges for you to live under.
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Re: Stairs

Postby Onionfighter » Sun Apr 04, 2010 7:48 am

Edit by Onionfighter: Please do not use my posts in this way.
Last edited by Onionfighter on Mon Apr 05, 2010 3:59 am, edited 1 time in total.
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