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Re: Tarn of Hotdog (TOH) -Events and Politics)

Postby katchemash » Fri Jul 30, 2010 1:06 am

martinuzz wrote:@ katchemash:

While I do favour your incentive of establishing a village in response to political developments in TOH supergrid, I strongly disagree with your statement of 'destroying every village in the supergrid' in case of TOH agression. There are (a lot?) of villages out there, that have not been assimilated, or even approached by TOH. Destroying those villages of people that have absolutely nothing to do with this conflict, would be very close to griefing, and would make you a worse offender than TOH, in my opinion.

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Hello,

We are thankful for your support. I do take back my comments about destorying the villages as it would, as you say, do us more harm than good. I've been approched by TOH members, insulting and threating the colony already and thus am thankful for any support I can acquire.

The main goal, I'm glad to say is the establishment of a trade route via our colony since our main area of operations is quite far from the trade routes. A colony in their supergrid will give not only a roof over those who are attacked and driven out by the barbarious TOH but will function as a willing hand that gives the branch of peace. The Central Asian Homelands welcomes trade with our neighbours.
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Re: Tarn of Hotdog (TOH) -Events and Politics)

Postby bisjac » Fri Jul 30, 2010 1:19 am

katchemash you are not finding anyone affiliated with our village.
we have not had contact with any player within 45m travel in any direction that we didn't destroy or assimilate into the empire.

I am the only person in the empire that threatens a village, because the kind of contact made, and the actions within the next 2 days are all the strategy.
we dont go around threatening anyone we meet at random. especially those not at the borders of our territory.

katchemash, we have never met you or your village. likely you are nowhere near us, and we will never meet.
but i do invite you to a huge war if you are up for one. at your labor of course. we are not traveling half way around the world just for a bitchfight that started in the forums.
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Re: Tarn of Hotdog (TOH) -Events and Politics)

Postby Dataslycer » Fri Jul 30, 2010 1:29 am

If each warrior of TOH has 100 melee vs someone with 400 melee. Their sting will take off 10% with a sting or 17% with a valor (assuming shield defense). With a q50 bronze sword with 100 str they will deal 864 damage if the enemy has 0 defense. I means they will deal almost 0 damage to the armor assuming that the defense meter is 0 which is almost never the case.

Now if the 400 attacks a 100 melee with just a sting, he will deplete the entire defense meter and deal 37% of his total damage to the enemy. Assuming he has a q80 soldier sword with 200 strength, he will deal 37% * 1196 = 442. With a valor he will deplete the entire meter and deal 64% of his damage to the 100 melee warrior which is 765. I will assume TOH warriors will have 500/250 which will block off the first hit but the next one will incapacitate them and the third will kill them. Assuming 5 warriors are able to combat one enemy due to hit-box, I am estimating that the other TOH warriors would have done aroune 300 armor damage which is mitigrated through his armors but not his HP. With one warrior down the DPS for TOH overall is reduced. This is assuming the 400 melee warrior is alone which is, in most cases, he will have a party of others following him...so yeah....

So in conclusion, TOH can still do what they want in their grid but they need to be careful of where they step so they do not make an aggressive act against a village that may be affiliated with a strong group.

One more thing, I do wish to leave this link here http://www.brainyquote.com/quotes/autho ... velli.html
If you keep focusing on the shadow behind, you will not see the light in front of you.

Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
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Re: Tarn of Hotdog (TOH) -Events and Politics)

Postby bisjac » Fri Jul 30, 2010 1:39 am

a group of noobs haven't had much problem assisting us in taking a village. against enemies of higher skills then most of them.

you guys must have some shitty strategy when village taking. but its understandable, your villages have like a total of 8 people online at any one time.
you think all fights are about the skills of a few players and 1on1 fights.

we arent stupid, we dont have some free for all battleground when we break into walls.
the great fighters clearly will fight. while the noobs will ram buildings and destroy random things.
we dont even arm half the people that go, they have jobs that require them to just bring along glue, food, and snuffs.

the strategy is about making the village unlivable, due to nonstop destruction and looting. no plan to stop till they leave or join.
this may not even require a single death at all, but may be far more successful.

whats a death going to do? inconvenience you? that's not a win strategy.
that's not some sole plan to conquering.
we have camps and villages of many players, half of which have little or no stats. and we have them still help out in the ways they can.

i mean wtf do you think? i just order everyone to grind up lvl200 combats? lol... i have an empire to run, i work with what i have, and make what i have effective.
Last edited by bisjac on Fri Jul 30, 2010 1:53 am, edited 2 times in total.
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Re: Tarn of Hotdog (TOH) -Events and Politics)

Postby Onionfighter » Fri Jul 30, 2010 1:45 am

As someone with significant experience with raids and village warfare, I look forward to meeting you someday.
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Re: Tarn of Hotdog (TOH) -Events and Politics)

Postby bisjac » Fri Jul 30, 2010 1:48 am

Onionfighter wrote:As someone with significant experience with raids and village warfare, I look forward to meeting you someday.

i dont know where you are to us. but maybe someday it will be a fun fight. although distance is an issue. we dont try to expand to far, we are hitting our size limits are are happy with. and it will become conflicts with stopping new players from building up in the territory, and keeping gray line relations with border players.

perhaps at the mention of the map ending, a few large villages and us can organize a huge battle just for shiggles.
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Re: Tarn of Hotdog (TOH) -Events and Politics)

Postby Dataslycer » Fri Jul 30, 2010 1:53 am

Well first of all I'm on no one's side on this issue and I hope to not be swayed due to that verbal response. Now for my response.

You forgot that if the 8 that you mention do a formation that allows a minimum exposure to the amount of troops they engage, it makes numbers less effective. Albeit numbers still count but some will die quite quicky if someone were to be focused fired. Remember all I am doing is speculating, I could easily be wrong and that 400 melee warrior mention will kill 2 warriors beforee dying.

One thing that I did not mention is the matter is the outside battle.

the strategy is about making the village unlivable, due to nonstop destruction and looting. no plan to stop till they leave or join.
this may not even require a single death at all, but may be far more successful.


The strategy proposed to you will make as much enemies as it will make friends. But I see you are following one of Machiavelli Prince's aspect. Btw, can I talk to frontrox1 instead. The air I keep getting from you (bisjac) feels so hostile.

Btw, mentioned above. I hope someone vid tapes that battle before I hope it will be epic.
If you keep focusing on the shadow behind, you will not see the light in front of you.

Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
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Re: Tarn of Hotdog (TOH) -Events and Politics)

Postby TheRussianB » Fri Jul 30, 2010 1:58 am

Wait

Isn't anything over 200 useless?
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Re: Tarn of Hotdog (TOH) -Events and Politics)

Postby frontrox1 » Fri Jul 30, 2010 1:58 am

Dataslycer wrote: Btw, can I talk to frontrox1 instead. The air I keep getting from you (bisjac) feels so hostile.

You can always pm me or post whatever is easier.
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Re: Tarn of Hotdog (TOH) -Events and Politics)

Postby bisjac » Fri Jul 30, 2010 2:07 am

You can talk to him. But i am the lawspeaker of TOH capital, and the emperor.
he IS a member of the TOH capital though, but not all members speak in political relations for us. i just am not going to set rules to who takes part in the discussions about it.

our strategy and our village creed is very confusing, and you all heard broken bits and pieces of it.
but it has been 100% successful. with 100% security, and 100% happy players from every village with us.

Im at a point where it does not matter what anyone's skills are. the more that join us, the faster an invasion on another village goes.
and the more people standing at the gate of a new found camp, the faster contact and made decisions are completed.


i dont deny that some village may defend awesomely well. but why stay home in fear? what the hell fun is that.
i cant detail to you enough, how quickly bored i got after 3 weeks playing this game. and ive accomplished everything but the continuing growth of item quality.
there had to be more to this game then popping up a village idol. a shitload more.
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