loftar wrote:Just for the record, the rewrite isn't actually called "Hafen", it's just an alternate name we use to separate the code trees from each other. The "real" name is still Haven & Hearth. EDIT: As a historical note, it may also be interesting that the original name of the project was only "Haven", which is why I most often use that to shorten the name instead of "H&H" or similar. We originally only added "& Hearth" because there already was some RPG called Haven and we were slightly worried that we might run into trademark problems. Not that I was unhappy with the change, mind you, but that was the reason.Xcom wrote:Are they giving us any timetables at all. At least so we wont need to worry about a reset in the next month.
You don't have to worry about that at all. It's pretty far from being meaningfully playable.dagrimreefah wrote:Wow loftar, a bigger world is the exact OPPOSITE thing haven needs![]()
You need to reread and reconsider what I actually wrote if that's what you think.dagrimreefah wrote:Also what ever happened to you "never monetizing HnH"?
I'm rather sure I've never said anything like that.
If people are allowed to pay to win I wont play.
Its one of the reasons I quit Salem in alpha.
I also believe this is the reason the H&H server population is usually higher than Salem.
I understand needing to make money off of your ideas but id gladly pay $30- $40 to play the new haven.
But i will not play a game that rewards people that basically use money as cheat codes.
Sadly though all F2P games have gone to the money as cheat codes structure.