juhubert wrote:so, after having read the whole threadthere are a few questions remaining. just questions, not more, since your empire is not interfering with our supergrid and our policy.
you are recruiting villages just on your supergrid? or are you extending it to your adjacent grids also?
if a village is up and running, happens to be on your supergrid, what force would you use to get it into your empire, if they are not willingly to join you? diplomacy? brute force up to raid, kill and salt?
are you planning to add every single village and hermit or small sttlement in your supergrid under your control? are you caring for allies and such or are you adding them anyway?
- it is looking like pretty much the supergrid only. although in one direction we are over the line, and in another we dont even go that far.
so roughly a supergrid. it is a geological decision of landmasses and river networks where we have plans. no plans to expand further.
-there are no more founded villages on the supergrid (our rough supergrid sized territory). we have taken them all within our territory goals.
2 villages were not willing to join freely. so we nearly destroyed them, the remaining players in them that decided otherwise at one point were allowed to keep the village for themselves while joining the empire, while the conflicting players died or left in a rage.
-the camps and hermit settlements, not quite all of them contacted yet. but soon.
our strategy with those are very different. they are told that founding a village will require them to join up or die.
or a single player living completely alone, we dont expect anything out of at all, ever. he may trade with one of our states freely. but will never have access to a mine (within this territory) unless he joins the empire.
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to clear things up for those with any confusion left.
benefits we offered when they joined;
-every village/camp/settlement is allowed access to any mine for any metal, any time.
-anyone can call upon the entire empire for defense at any time, if players are within the territory and looting or attacking them.
we have had 2 revenge annihilation's so far of villages. but because of the locations, we didn't add them to the empire.
-everyone is given access to Q items we find and make. so no trading is needed, ever.
basically we have done our expanding. our long term goal is to work better as a full body empire and defend against other empires.
the problem is, there isn't any. only a few villages that are allies. not much to look forward to.
any asshole can fight at a village. but i drool over border fights, with our outpost encampments alerting 120 players of incoming boating party.