U KNOW UR A KLAUE WHEN...

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Re: U KNOW UR A FAGGOT WHEN...

Postby Mangled » Tue Oct 12, 2010 8:41 am

Who?
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Re: U KNOW UR A FAGGOT WHEN...

Postby Goom » Wed Oct 13, 2010 12:23 pm

You am Argonauff?
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Re: U KNOW UR A FAGGOT WHEN...

Postby aso11 » Wed Oct 13, 2010 11:30 pm

.... THIS IS SPARTA!
"Normal" is only a difficulty level in video games - Aso11
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
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Re: U KNOW UR A FAGGOT WHEN...

Postby Onionfighter » Thu Oct 14, 2010 1:32 am

That'll teach me for looking at a thread klaue created. What a bunch of garbage . . .
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Re: U KNOW UR A FAGGOT WHEN...

Postby Jackard » Thu Oct 14, 2010 6:21 am

Agreed.
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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Re: Game Development: Some fixes

Postby kLauE » Mon Nov 08, 2010 11:04 pm

jorb wrote:Feasting
The tidiness bonus has been removed. (Yes, we know this sucks for those of you who came late to the table (pun intended), but those who are already ahead will not get less ahead by us leaving it in.)


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Re: Game Development: Some fixes

Postby popipo » Mon Nov 08, 2010 11:30 pm

jorb wrote:Feasting
The tidiness bonus has been removed. (Yes, we know this sucks for those of you who came late to the table (pun intended), but those who are already ahead will not get less ahead by us leaving it in.)

Combat
Attack deltas are now the square root of the quotient of the attack and block weights.


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